Battlefield - a special structure that is automatically created in the region, which should happen battle. A battlefield will appear in the attacked region after some time. It will be possible for soldier to travel directly in the battlefield. While in the battlefield, characters won't be able to access region structures and will be protected from arrest or restrain actions.
It will be possible to leave the battlefield either by accessing the region or by traveling to another region.
The Battlefield is created when:
- Conquering Region (Within 48 hours after the announcement of the attack)
- Raiding Region (Within 16 hours after the announcement of the raid)
- Revolting (Within 48 hours after the announcement of the revolt)
- Native Rebellions (Immediately after the start of the revolt)
While in the battlefield, a character can choose the side for which he can fight (according to the Rules). The player can change their choice at any time until the battle has not begun.
During the raid, all the loot is placed in storage of the Battlefield.
After the battle, the battlefield there are 18 hours and then automatically deleted.
|List of all Buildings an locations in game|
|Basic Resources||Forest • Fish Shoal • Gold Mine • Stone Mine • Coal Mine • White Sand Cave • Saltern • Clay Mine • Iron Mine|
|Farms and Fields||Field • Cow Farm • Sheep Farm • Pigs Farm • Silkworms Farm • Bees Farm|
|Shops||Inn • Blacksmith • Carpenter • Tailor • Herbalist • Goldsmith • Potter • Distillery|
|Government Structures||Royal Palace • Castle • Village • Court • Barracks and Prisons (Level 2) • Academy • Training Grounds • Tavern • Market • Harbor • Watch Tower|
|Religious Structures||Level 1 (Head Quarter) • Level 2 • Level 3 • Level 4|
|Other||Dump • Building Site • Battlefield • Well • House|
|Related article||Kingdom (Community) Projects • Structure Control Requirements|