Notice something wrong, missing, or unsatisfactory? Feel free to fix it yourself, or contact Support
White Sand Cave
From Medieval Europe
An White Sand Cave in the game
The White Sand Cave is a natural structure where you can gathering Sand.
- To gathering sand, you'll need a Shovel. Number of extracted depends on your Strength and Dexterity.
- See Basic Resources for detail.
[edit] Gathering items
Sand Heap (20 max per 3 hours) Source: White Sand Cave | Basic time: 3 hours Tool: Shovel Depends on: Dexterity and Strength See Basic Resources for details |
[edit] Extraction of sand
Number of extracted depends on summ your Strength and Dexterity, Balancing factor (Depletion levels) and randomness.
Min items: ((Str + Dex) * 0.35 / Balancing factor ) Max items: ((Str + Dex) * 0.5 / Balancing factor ) Gathered Items = random( min, max)
At the Balancing factor equal 1 (Depletion levels = Full) you will receive:
Sum parameters | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
The amount of resources | 1 / 1 | 1 / 2 | 1 / 2 | 2 / 3 | 2 / 3 | 2 / 4 | 3 / 4 | 3 / 5 | 4 / 5 | 4 / 6 | 4 / 6 | 5 / 7 | 5 / 7 | 5 / 8 | 6 / 8 | 6 / 9 | 6 / 9 | 7 / 10 | 7 / 10 | 7 / 11 |
Sum parameters | 22 | 23 (15+8) | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | |
The amount of resources | 8 / 11 | 8 / 12 | 8 / 12 | 9 / 13 | 9 / 13 | 9 / 14 | 10 / 14 | 10 / 15 | 11 / 15 | 11 / 16 | 11 / 16 | 12 / 17 | 12 / 17 | 12 / 18 | 13 / 18 | 13 / 19 | 13 / 19 | 14 / 20 | 14 / 20 |
- Tables slight inaccuracies (+/- 1), due to rounding
List of all Buildings an locations in game | |
---|---|
Basic Resources | Forest • Fish Shoal • Gold Mine • Stone Mine • Coal Mine • White Sand Cave • Saltern • Clay Mine • Iron Mine |
Farms and Fields | Field • Cow Farm • Sheep Farm • Pigs Farm • Silkworms Farm • Bees Farm |
Shops | Inn • Blacksmith • Carpenter • Tailor • Herbalist • Goldsmith • Potter • Distillery |
Government Structures | Royal Palace • Castle • Village • Court • Barracks and Prisons (Level 2) • Academy • Training Grounds • Tavern • Market • Harbor • Watch Tower |
Religious Structures | Level 1 (Head Quarter) • Level 2 • Level 3 • Level 4 |
Other | Dump • Building Site • Battlefield • Well • House |
Related article | Kingdom (Community) Projects • Structure Control Requirements |