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Difference between revisions of "Herbalist"
From Medieval Europe
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== Crafted items == | == Crafted items == | ||
{{Columns/Start}} | {{Columns/Start}} | ||
− | {{Crafting/Dye_Bowl}}{{Crafting/Fertilizer}} | + | {{Crafting/Dye_Bowl}}{{Crafting/Fertilizer}}{{Crafting/Ink Bulb}} |
{{Columns/Separator}} | {{Columns/Separator}} | ||
{{Crafting/Healing_Pill}}{{Crafting/Malt}}{{Crafting/Paper_Piece}} | {{Crafting/Healing_Pill}}{{Crafting/Malt}}{{Crafting/Paper_Piece}} |
Revision as of 09:01, 22 April 2016
The Herbalist is a Shop where you can craft miscellaneous items
Crafted items
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Template:Crafting/Healing Pill
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Other
You may hire other players to work in your Shop, giving them partial access to the Structure. You may let other players Deposit and/or Take items stored in your Shop, when upgraded to level 2, managing your access grants.
List of all Buildings an locations in game | |
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Basic Resources | Forest • Fish Shoal • Gold Mine • Stone Mine • Coal Mine • White Sand Cave • Saltern • Clay Mine • Iron Mine |
Farms and Fields | Field • Cow Farm • Sheep Farm • Pigs Farm • Silkworms Farm • Bees Farm |
Shops | Inn • Blacksmith • Carpenter • Tailor • Herbalist • Goldsmith • Potter • Distillery |
Government Structures | Royal Palace • Castle • Village • Court • Barracks and Prisons (Level 2) • Academy • Training Grounds • Tavern • Market • Harbor • Watch Tower |
Religious Structures | Level 1 (Head Quarter) • Level 2 • Level 3 • Level 4 |
Other | Dump • Building Site • Battlefield • Well • House |
Related article | Kingdom (Community) Projects • Structure Control Requirements |