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Difference between revisions of "Well"
From Medieval Europe
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+ | {{TOCr}}{{Card | ||
+ | |Name=Well | ||
+ | |Image=[[File:Well.jpg|center]] | ||
+ | |Launcher = [[Vassal]] | ||
+ | |ResNeed = 100 [[Brick]]s<br>50 [[Iron Piece]]s<br>50 [[Sand Heap]]s | ||
+ | |Time = 100 hours | ||
+ | }} | ||
+ | |||
Wells can be built in every region by the residents of a Kingdom after the Vassal has launched the related [[Kingdom (Community) Projects | Kingdom Project]]. Water can be extracted from a well using the action Collect Water. | Wells can be built in every region by the residents of a Kingdom after the Vassal has launched the related [[Kingdom (Community) Projects | Kingdom Project]]. Water can be extracted from a well using the action Collect Water. | ||
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* Character must hold a [[Iron Bucket]] | * Character must hold a [[Iron Bucket]] | ||
− | * Character must | + | * Character must have at least 10 [[Glass Bottle]]s in the inventory |
==Expected Lasting Time== | ==Expected Lasting Time== | ||
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{{navBuildings}} | {{navBuildings}} | ||
− | [[Category: | + | [[Category: Structures]] |
Latest revision as of 15:07, 17 September 2018
Well | |
Project Launch: | Vassal |
Resources: | 100 Bricks 50 Iron Pieces 50 Sand Heaps |
Time: | 100 hours |
Wells can be built in every region by the residents of a Kingdom after the Vassal has launched the related Kingdom Project. Water can be extracted from a well using the action Collect Water.
[edit] Collect Water
[edit] Conditions
- Character must hold a Iron Bucket
- Character must have at least 10 Glass Bottles in the inventory
[edit] Expected Lasting Time
3 Hours (affected by Strength)
[edit] Action effects
10 Water Bottles are produced
List of all Buildings an locations in game | |
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Basic Resources | Forest • Fish Shoal • Gold Mine • Stone Mine • Coal Mine • White Sand Cave • Saltern • Clay Mine • Iron Mine |
Farms and Fields | Field • Cow Farm • Sheep Farm • Pigs Farm • Silkworms Farm • Bees Farm |
Shops | Inn • Blacksmith • Carpenter • Tailor • Herbalist • Goldsmith • Potter • Distillery |
Government Structures | Royal Palace • Castle • Village • Court • Barracks and Prisons (Level 2) • Academy • Training Grounds • Tavern • Market • Harbor • Watch Tower |
Religious Structures | Level 1 (Head Quarter) • Level 2 • Level 3 • Level 4 |
Other | Dump • Building Site • Battlefield • Well • House |
Related article | Kingdom (Community) Projects • Structure Control Requirements |