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Difference between revisions of "Herbalist"
From Medieval Europe
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Revision as of 16:03, 12 October 2014
The Herbalist is a Shop where you can craft miscellaneous items
Crafted items
1 Dye Bowl Source: Herbalist | Basic time: 2 hours Requires: |
1 Elixir of Might Source: Herbalist | Basic time: 8 hours Requires: 3 Meat |
15 Fertilizer Source: Herbalist | Basic time: 2 hours Requires: 30 Manure Heap |
10 Malt Source: Herbalist | Basic time: 2.5 hours Requires: |
20 Paper Source: Herbalist | Basic time: 1 hour Requires: |
1 Tar Jar Source: Herbalist | Basic time: 12 hours Requires: 50 Coal |
2 Violet Potion Source: Herbalist | Basic time: 8 hours Requires: 1 Mushroom |
10 Wax Seal Source: Herbalist | Basic time: 0.5 hours Requires: |
Other
You may hire other players to work in your Shop, giving them partial access to the Structure. You may let other players Deposit and/or Take items stored in your Shop, when upgraded to level 2, managing your access grants.
List of all Buildings an locations in game | |
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Basic Resources | Forest • Fish Shoal • Gold Mine • Stone Mine • Coal Mine • White Sand Cave • Saltern • Clay Mine • Iron Mine |
Farms and Fields | Field • Cow Farm • Sheep Farm • Pigs Farm • Silkworms Farm • Bees Farm |
Shops | Inn • Blacksmith • Carpenter • Tailor • Herbalist • Goldsmith • Potter • Distillery |
Government Structures | Royal Palace • Castle • Village • Court • Barracks and Prisons (Level 2) • Academy • Training Grounds • Tavern • Market • Harbor • Watch Tower |
Religious Structures | Level 1 (Head Quarter) • Level 2 • Level 3 • Level 4 |
Other | Dump • Building Site • Battlefield • Well • House |
Related article | Kingdom (Community) Projects • Structure Control Requirements |