Notice something wrong, missing, or unsatisfactory? Feel free to fix it yourself, or contact Support
Difference between revisions of "Tar Jar"
From Medieval Europe
Line 6: | Line 6: | ||
=Craft= | =Craft= | ||
{{Crafting/Tar_Jar}} | {{Crafting/Tar_Jar}} | ||
+ | |||
+ | Applies To: Attackers | ||
+ | |||
+ | The Jar tar deals phisical damage to a percentage '''(20%)''' of attackers if a Jar Tar is contained in the inventory of defender soldiers and a Castle is present in the region. Max '''10''' Jar Tars will be used and dealt damage depends on attacker constitution. | ||
+ | |||
+ | '''Conditions''' | ||
+ | |||
+ | # A castle must exists in the region | ||
+ | # Soldiers (Defenders) must have Jar Tars in their inventories | ||
+ | |||
+ | '''Dealt Damage''' | ||
+ | |||
+ | Depends on Target Char Constitution: | ||
+ | |||
+ | {|class='hor-minimalist-a' | ||
+ | |- | ||
+ | !Constitution | ||
+ | !Damage | ||
+ | |- | ||
+ | |1 | ||
+ | |14 | ||
+ | |- | ||
+ | |2 | ||
+ | |14 | ||
+ | |- | ||
+ | |3 | ||
+ | |13 | ||
+ | |- | ||
+ | |4 | ||
+ | |12 | ||
+ | |- | ||
+ | |5 | ||
+ | |11 | ||
+ | |- | ||
+ | |6 | ||
+ | |11 | ||
+ | |- | ||
+ | |7 | ||
+ | |10 | ||
+ | |- | ||
+ | |8 | ||
+ | |9 | ||
+ | |- | ||
+ | |9 | ||
+ | |8 | ||
+ | |- | ||
+ | |10 | ||
+ | |8 | ||
+ | |- | ||
+ | |11 | ||
+ | |7 | ||
+ | |- | ||
+ | |12 | ||
+ | |6 | ||
+ | |- | ||
+ | |13 | ||
+ | |5 | ||
+ | |- | ||
+ | |14 | ||
+ | |5 | ||
+ | |- | ||
+ | |15 | ||
+ | |4 | ||
+ | |- | ||
+ | |16 | ||
+ | |3 | ||
+ | |- | ||
+ | |17 | ||
+ | |2 | ||
+ | |- | ||
+ | |18 | ||
+ | |2 | ||
+ | |- | ||
+ | |19 | ||
+ | |1 | ||
+ | |- | ||
+ | |20 | ||
+ | |1 | ||
+ | |} | ||
+ | |||
{{navItem}} | {{navItem}} |
Revision as of 17:30, 2 March 2015
A Tar Jar is a Large Jar full of tar. If carried by a defender, can deal damage to attackers if a castle is present in the attacked region. For more information look here.
Attribute | Value |
---|---|
Weight | 450 Kg |
Craft
1 Tar Jar Source: Herbalist | Basic time: 12 hours Requires: 50 Coal |
Applies To: Attackers
The Jar tar deals phisical damage to a percentage (20%) of attackers if a Jar Tar is contained in the inventory of defender soldiers and a Castle is present in the region. Max 10 Jar Tars will be used and dealt damage depends on attacker constitution.
Conditions
- A castle must exists in the region
- Soldiers (Defenders) must have Jar Tars in their inventories
Dealt Damage
Depends on Target Char Constitution:
Constitution | Damage |
---|---|
1 | 14 |
2 | 14 |
3 | 13 |
4 | 12 |
5 | 11 |
6 | 11 |
7 | 10 |
8 | 9 |
9 | 8 |
10 | 8 |
11 | 7 |
12 | 6 |
13 | 5 |
14 | 5 |
15 | 4 |
16 | 3 |
17 | 2 |
18 | 2 |
19 | 1 |
20 | 1 |