Difference between revisions of "Shop"
Line 2: | Line 2: | ||
=Introduction= | =Introduction= | ||
− | You can buy a shop license from the Castle or Village for about | + | You can buy a shop license from the [[Castle]] or [[Village]] for about 400—500 [[Silver Coins|silver coins]] (the price depends on your [Charisma]]). A player can own '''only one shop.''' |
There are seven different type of shops: | There are seven different type of shops: | ||
Line 69: | Line 69: | ||
=Buying your Shop= | =Buying your Shop= | ||
− | You can buy a shop c/o Castle or Village. The price of a shop depends on the [[Castle#Taxes|Goods and Services Tax]] that the Vassal set. | + | You can buy a shop c/o [[Castle]] or [[Village]]. The price of a shop depends on the [[Castle#Taxes|Goods and Services Tax]] that the [[Vassal]] set. |
=Informations= | =Informations= | ||
Line 75: | Line 75: | ||
In this page you can see an overview of the shop. | In this page you can see an overview of the shop. | ||
− | [[File:shop-informations.png|thumb| | + | [[File:shop-informations.png|thumb|right|The shop informational page]] |
− | + | ||
=Manage (Configure shop)= | =Manage (Configure shop)= | ||
Line 85: | Line 85: | ||
* Your shop image, that will be seen in the informational page | * Your shop image, that will be seen in the informational page | ||
− | [[File:shop-configure.png|thumb| | + | [[File:shop-configure.png|thumb|right|The shop configuration page]] |
− | + | ||
=Storage and events= | =Storage and events= | ||
Line 95: | Line 95: | ||
In this page you will see a list of craftable items: | In this page you will see a list of craftable items: | ||
− | [[File:Shop-1.png|thumb| | + | [[File:Shop-1.png|thumb|right|The crafting page]] |
− | |||
Time to craft depends basically on: | Time to craft depends basically on: | ||
− | * | + | * The value of your intelligence attribute decreases the time needed to craft the items. |
− | * If you | + | * If you own the [[Worker Bonus]] the crafting time is decreased by 50%. |
* The clothes you are wearing | * The clothes you are wearing | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Clothes Bonus== | ==Clothes Bonus== | ||
Line 156: | Line 147: | ||
You can work on your shop to increase its level to the next. | You can work on your shop to increase its level to the next. | ||
− | [[File:shop-increaselevel.png|thumb| | + | [[File:shop-increaselevel.png|thumb|right|Increasing level]] |
− | + | ||
− | + | * Conditions: | |
+ | ** Required items are in the shop storage | ||
+ | ** Character has enough glut and energy | ||
+ | * Expected lasting time: 40 hours. | ||
+ | * Time modifiers: | ||
+ | ** Character strength | ||
+ | ** Bought bonuses: [[Worker Bonus]] | ||
+ | * Queue applies? No. | ||
+ | * Required resources: | ||
+ | ** 6% [[Glut]], 6% [[Energy]] per working hour | ||
+ | ** 15 [[Iron Piece]]s | ||
+ | ** 45 [[Wood Piece]]s | ||
+ | ** a [[Work Hammer]] | ||
− | + | After you complete, Shop level is increased to the next level. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
==Increasing storage space== | ==Increasing storage space== | ||
− | You can increase your shop storage by working on it or (if the shop is level 2) ask someone to do it for you by posting a [[jobs|Job]]. Having more storage will allow you to hold more material and craft items that are very heavy, like the [[en_US_StikingPoison|Stinking Poison]] and the [[ | + | You can increase your shop storage by working on it or (if the shop is level 2) ask someone to do it for you by posting a [[jobs|Job]]. Having more storage will allow you to hold more material and craft items that are very heavy, like the [[en_US_StikingPoison|Stinking Poison]] and the [[Medium Cart]]. |
− | [[File:shop-enlarge.png|thumb| | + | [[File:shop-enlarge.png|thumb|right|Increasing shop storage]] |
− | + | ||
− | + | ||
− | + | * Conditions: | |
− | + | ** Required items are in the shop storage | |
+ | ** Character has enough glut and energy | ||
+ | * Expected lasting time: 12 hours. | ||
+ | ** Time modifiers: | ||
+ | ** Character strength | ||
+ | ** Bought bonuses: [[Worker Bonus]] | ||
+ | * Queue applies? No. | ||
+ | * Required resources: | ||
+ | ** 32% [[Glut]], 36% [[Energy]] | ||
+ | ** 15 [[Wood Piece]]s | ||
+ | ** 70 [[Brick]]s | ||
+ | ** a [[Work Hammer]] | ||
− | + | After you complete, Shop storage is increased (250 Kg) | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
=Level 2 Shop= | =Level 2 Shop= | ||
Line 231: | Line 195: | ||
* [[Inventory Take]] | * [[Inventory Take]] | ||
− | [[File:shop-grant.png|thumb| | + | [[File:shop-grant.png|thumb|right|The Manage grants page]] |
− | + | ||
− | + | ||
=Sell your shop= | =Sell your shop= | ||
− | You can sell your shop back to the Government.to the Land Register or to other player by ''Selling your Certificate of Ownership'' on the Market (see below for details). | + | You can sell your shop back to the Government.to the Land Register or to other player by ''Selling your Certificate of Ownership'' on the [[Market]] (see below for details). |
==Sell your shop on the market== | ==Sell your shop on the market== | ||
− | Every shop owner owns a document (Certificate of Ownership) for each shops he bought. A shop owner will be able to sell this certificate on the market. This type of sale will not be taxed. | + | Every shop owner owns a [[Scroll|document]] (Certificate of Ownership) for each shops he bought. A shop owner will be able to sell this certificate on the market. This type of sale will not be taxed. |
For selling successfully a property: | For selling successfully a property: | ||
Line 249: | Line 211: | ||
* No pending jobs in the shop should exists at buy time | * No pending jobs in the shop should exists at buy time | ||
− | This checks will be done when a buyer tries to buy the Certificate of Ownership. If the sale is succesfull the Shop will be transfered to the new owner and the buyer, the seller and the Vassal will be informed about the ownership Transfer. | + | This checks will be done when a buyer tries to buy the Certificate of Ownership. If the sale is succesfull the Shop will be transfered to the new owner and the buyer, the seller and the [[Vassal]] will be informed about the ownership Transfer. |
+ | {{navBuildings}} | ||
[[Category:General Information]] | [[Category:General Information]] |
Revision as of 09:03, 21 October 2014
Contents |
Introduction
You can buy a shop license from the Castle or Village for about 400—500 silver coins (the price depends on your [Charisma]]). A player can own only one shop.
There are seven different type of shops:
Shop Functions
A shop includes the following functions:
Functions VS Levels | Level 1 | Level 2 |
---|---|---|
Public functions | - | - |
Informations | Yes | Yes |
Private functions | - | - |
Manage (configure shop) | Yes | Yes |
Storage and events | Yes | Yes |
Construct objects | Yes | Yes |
Increase shop level | Yes | Yes |
Increase storage space | Yes | Yes |
Manage grants | No | Yes |
Sell your shop | Yes | Yes |
Buying your Shop
You can buy a shop c/o Castle or Village. The price of a shop depends on the Goods and Services Tax that the Vassal set.
Informations
In this page you can see an overview of the shop.
Manage (Configure shop)
In this page you can configure the following shop attributes:
- Your shop description
- A informative message (open/closing hours, prices etc)
- Your shop image, that will be seen in the informational page
Storage and events
You can see what's stored in the structure inventory and take/deposit items and see some events related to activities related to the structure.
Construct/Create objects
In this page you will see a list of craftable items:
Time to craft depends basically on:
- The value of your intelligence attribute decreases the time needed to craft the items.
- If you own the Worker Bonus the crafting time is decreased by 50%.
- The clothes you are wearing
Clothes Bonus
Time needed to craft items may increase or decrease in relation on what the player is wearing:
Body Part | Nothing | Rags | Normal | Armor |
---|---|---|---|---|
Torso or Body | 30% | 0% | -7% | 10% |
Legs | 30% | 0% | -7% | 10% |
Feet | 10% | 0% | -3% | 0% |
Upgrading your shop
You can upgrade your shop by:
- Increase shop level
- Increase storage space
Increasing shop level
You can work on your shop to increase its level to the next.
- Conditions:
- Required items are in the shop storage
- Character has enough glut and energy
- Expected lasting time: 40 hours.
- Time modifiers:
- Character strength
- Bought bonuses: Worker Bonus
- Queue applies? No.
- Required resources:
- 6% Glut, 6% Energy per working hour
- 15 Iron Pieces
- 45 Wood Pieces
- a Work Hammer
After you complete, Shop level is increased to the next level.
Increasing storage space
You can increase your shop storage by working on it or (if the shop is level 2) ask someone to do it for you by posting a Job. Having more storage will allow you to hold more material and craft items that are very heavy, like the Stinking Poison and the Medium Cart.
- Conditions:
- Required items are in the shop storage
- Character has enough glut and energy
- Expected lasting time: 12 hours.
- Time modifiers:
- Character strength
- Bought bonuses: Worker Bonus
- Queue applies? No.
- Required resources:
- 32% Glut, 36% Energy
- 15 Wood Pieces
- 70 Bricks
- a Work Hammer
After you complete, Shop storage is increased (250 Kg)
Level 2 Shop
A level 2 Shop enables the Grant functionality. The owner will then be able to assign the following profiles:
Sell your shop
You can sell your shop back to the Government.to the Land Register or to other player by Selling your Certificate of Ownership on the Market (see below for details).
Sell your shop on the market
Every shop owner owns a document (Certificate of Ownership) for each shops he bought. A shop owner will be able to sell this certificate on the market. This type of sale will not be taxed.
For selling successfully a property:
- Shop inventory must be empty
- Buyer must not already own a shop
- No pending jobs in the shop should exists at buy time
This checks will be done when a buyer tries to buy the Certificate of Ownership. If the sale is succesfull the Shop will be transfered to the new owner and the buyer, the seller and the Vassal will be informed about the ownership Transfer.
List of all Buildings an locations in game | |
---|---|
Basic Resources | Forest • Fish Shoal • Gold Mine • Stone Mine • Coal Mine • White Sand Cave • Saltern • Clay Mine • Iron Mine |
Farms and Fields | Field • Cow Farm • Sheep Farm • Pigs Farm • Silkworms Farm • Bees Farm |
Shops | Inn • Blacksmith • Carpenter • Tailor • Herbalist • Goldsmith • Potter • Distillery |
Government Structures | Royal Palace • Castle • Village • Court • Barracks and Prisons (Level 2) • Academy • Training Grounds • Tavern • Market • Harbor • Watch Tower |
Religious Structures | Level 1 (Head Quarter) • Level 2 • Level 3 • Level 4 |
Other | Dump • Building Site • Battlefield • Well • House |
Related article | Kingdom (Community) Projects • Structure Control Requirements |