Notice something wrong, missing, or unsatisfactory? Feel free to fix it yourself, or contact Support
Difference between revisions of "Harbor"
From Medieval Europe
(→The Harbor) |
|||
Line 1: | Line 1: | ||
=The Harbor= | =The Harbor= | ||
− | + | {{TOCr}}{{Card | |
+ | |Name=Harbor | ||
+ | |Image=[[File:Harbor.jpg|center]] | ||
+ | |Launcher = [[Vassal]] | ||
+ | |ResNeed = 200 [[Wood Piece]]s<br>50 [[Stone Piece]]s | ||
+ | |Time = 200 hours | ||
+ | }} | ||
You can find the Harbor in cities located near the sea. A harbor enable characters to sail and to land in that region. The only enabled function is ''Sail''. | You can find the Harbor in cities located near the sea. A harbor enable characters to sail and to land in that region. The only enabled function is ''Sail''. | ||
− | |||
− | |||
Latest revision as of 06:07, 17 September 2015
[edit] The Harbor
Contents |
Harbor | |
Project Launch: | Vassal |
Resources: | 200 Wood Pieces 50 Stone Pieces |
Time: | 200 hours |
You can find the Harbor in cities located near the sea. A harbor enable characters to sail and to land in that region. The only enabled function is Sail.
You can find more details on traveling here: Traveling in ME.
List of all Buildings an locations in game | |
---|---|
Basic Resources | Forest • Fish Shoal • Gold Mine • Stone Mine • Coal Mine • White Sand Cave • Saltern • Clay Mine • Iron Mine |
Farms and Fields | Field • Cow Farm • Sheep Farm • Pigs Farm • Silkworms Farm • Bees Farm |
Shops | Inn • Blacksmith • Carpenter • Tailor • Herbalist • Goldsmith • Potter • Distillery |
Government Structures | Royal Palace • Castle • Village • Court • Barracks and Prisons (Level 2) • Academy • Training Grounds • Tavern • Market • Harbor • Watch Tower |
Religious Structures | Level 1 (Head Quarter) • Level 2 • Level 3 • Level 4 |
Other | Dump • Building Site • Battlefield • Well • House |
Related article | Kingdom (Community) Projects • Structure Control Requirements |