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Difference between revisions of "Gold Mine"
From Medieval Europe
(Created page with "''An '''Gold Mine''' in the game'' ---- The Gold Mine is a natural structure where you can gathering Gold. * To gathering gold, you'll need a Pickaxe. Number of ext...") |
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== Extraction of gold== | == Extraction of gold== | ||
− | Number of extracted depends on summ your [[Intelligence]] and [[ | + | Number of extracted depends on summ your [[Intelligence]] and [[Strength]], Balancing factor (Depletion levels) and randomness. |
Min items: ((Int + Str) * '''0.015''' / Balancing factor ) | Min items: ((Int + Str) * '''0.015''' / Balancing factor ) |
Latest revision as of 16:05, 15 November 2014
An Gold Mine in the game
The Gold Mine is a natural structure where you can gathering Gold.
- To gathering gold, you'll need a Pickaxe. Number of extracted depends on your Intelligence and Strength.
- See Basic Resources for detail.
[edit] Gathering items
Gold Piece (2 max per 3 hours) Source: Gold Mine | Basic time: 3 hours Tool: Pickaxe Depends on: Intelligence and Strength See Basic Resources for details |
[edit] Extraction of gold
Number of extracted depends on summ your Intelligence and Strength, Balancing factor (Depletion levels) and randomness.
Min items: ((Int + Str) * 0.015 / Balancing factor ) Max items: ((Int + Str) * 0.04 / Balancing factor ) Gathered Items = random( min, max)
At the Balancing factor equal 1 (Depletion levels = Full) you will receive:
Sum parameters | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
The amount of resources | 0 / 0 | 0 / 0 | 0 / 0 | 0 / 0 | 0 / 0 | 0 / 0 | 0 / 0 | 0 / 0 | 0 / 0 | 0 / 0 | 0 / 0 | 0 / 1 | 0 / 1 | 0 / 1 | 0 / 1 | 0 / 1 | 0 / 1 | 0 / 1 | 0 / 1 | 0 / 1 |
Sum parameters | 22 | 23 (15+8) | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | |
The amount of resources | 0 / 1 | 0 / 1 | 0 / 1 | 0 / 1 | 0 / 1 | 0 / 1 | 0 / 1 | 0 / 1 | 0 / 1 | 0 / 1 | 0 / 1 | 0 / 1 | 1 / 1 | 1 / 1 | 1 / 1 | 1 / 1 | 1 / 2 | 1 / 2 | 1 / 2 |
- Tables slight inaccuracies (+/- 1), due to rounding
List of all Buildings an locations in game | |
---|---|
Basic Resources | Forest • Fish Shoal • Gold Mine • Stone Mine • Coal Mine • White Sand Cave • Saltern • Clay Mine • Iron Mine |
Farms and Fields | Field • Cow Farm • Sheep Farm • Pigs Farm • Silkworms Farm • Bees Farm |
Shops | Inn • Blacksmith • Carpenter • Tailor • Herbalist • Goldsmith • Potter • Distillery |
Government Structures | Royal Palace • Castle • Village • Court • Barracks and Prisons (Level 2) • Academy • Training Grounds • Tavern • Market • Harbor • Watch Tower |
Religious Structures | Level 1 (Head Quarter) • Level 2 • Level 3 • Level 4 |
Other | Dump • Building Site • Battlefield • Well • House |
Related article | Kingdom (Community) Projects • Structure Control Requirements |