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Difference between revisions of "Resting"
From Medieval Europe
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The Rest Factor is computed as follows: | The Rest Factor is computed as follows: | ||
− | Rest Factor = | + | Rest Factor = (Base_Rest_Factor ^ 0.2) * Structure_Rest_Factor * ( 100 - (( 10 - Constitution ) * 1.9 ) )/100 * ( 100 - (( 25 - Glut ) / 1.2 ))/100 ; |
+ | |||
+ | Where Base_Rest_Factor is: | ||
+ | |||
+ | * 5 for Professional Cart | ||
+ | * 1,8 for Free Tavern Rest and Native Village | ||
+ | * 5 for all other structures | ||
= Structure Rest Factor Reference Table = | = Structure Rest Factor Reference Table = |
Revision as of 18:16, 23 September 2017
Contents |
Resting in ME
Resting is a way to recuperate Energy. The necessary time span to recuperate energy depends from the Rest Factor. The Basic Package Bonus increases the Rest Factor (thus speeding Energy recovery) by 100%.
The Rest Factor
The Rest Factor depends on the following variables:
- Structure Rest Factor;
- Character constitution;
- Character Satiety.
Structure Rest Factor
The Structure Rest Factor (SRF) is a Rest Factor linked to the structure (or Pro Cart). The more prestigious the structure is, the higher the SRF is.
Rest Factor formula
The Rest Factor is computed as follows:
Rest Factor = (Base_Rest_Factor ^ 0.2) * Structure_Rest_Factor * ( 100 - (( 10 - Constitution ) * 1.9 ) )/100 * ( 100 - (( 25 - Glut ) / 1.2 ))/100 ;
Where Base_Rest_Factor is:
- 5 for Professional Cart
- 1,8 for Free Tavern Rest and Native Village
- 5 for all other structures
Structure Rest Factor Reference Table
Name | Structure Rest Level | Rest Factor | Rest Factor with Noble Bonus |
---|---|---|---|
Village | 0.3 | 1.41 | 2.82 |
Tavern, free* rest | 3 | 2.24 | 4.48 |
Hut | 1.2 | 5.18 | 10.36 |
Watch Tower | 1.2 | 5.18 | 10.36 |
Little wooden house | 3 | 6.22 | 12.44 |
Tavern, paid* rest | 3 | 6.22 | 12.44 |
Barracks, Academy, Training Grounds | 4.5 | 6.74 | 13.48 |
Religious Structure Level 4 | 4.5 | 6.74 | 13.48 |
Professional Cart | Not applicable | 5 | 10 |
Court | 6 | 7.14 | 14.28 |
Big wooden house | 7 | 7.36 | 14.72 |
Religious Structure Level 3 | 8 | 7.56 | 15.12 |
Little brick house | 14 | 8.46 | 16.92 |
Big brick house | 28 | 9.72 | 19.44 |
Castle | 30 | 9.85 | 19.7 |
Religious Structure Level 2 | 30 | 9.85 | 19.7 |
Villa | 56 | 11.16 | 22.32 |
Royal Palace | 60 | 11.32 | 22.64 |
Religious Structure Level 1 | 60 | 11.32 | 22.64 |
* If your character's less than 90 days, you are sleeping in a tavern for free, but with RF, equal to the paid rest. After 90 days, you can choose to sleep for free or for money.