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Difference between revisions of "Dogma Bonuses"

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= Dogma Meditate =
 
= Dogma Meditate =
  
Bonus Concentrate and Learn:
+
'''Bonus Concentrate and Learn:'''
 
The bonus helps characters train and study by decreasing the time spent for those on the [[Training Grounds]] and [[Academy]]
 
The bonus helps characters train and study by decreasing the time spent for those on the [[Training Grounds]] and [[Academy]]
  
 
10% for each Faith Badge Level * Faith Level %
 
10% for each Faith Badge Level * Faith Level %
  
Bonus Meditate and Defend:
+
'''Bonus Meditate and Defend:'''
 
With this bonus there will be an option in the battlefield screen that allows the player to choose between normal and defensive [[Fight Mode]].
 
With this bonus there will be an option in the battlefield screen that allows the player to choose between normal and defensive [[Fight Mode]].
  
 
= Dogma Hate The Infidels =
 
= Dogma Hate The Infidels =
  
Bonus Curse the infidels:
+
'''Bonus Curse the infidels:'''
 
With this bonus all followers of the chosen faith will suffer a 25% malus on their energy and glut recuperation rate (not from voting)
 
With this bonus all followers of the chosen faith will suffer a 25% malus on their energy and glut recuperation rate (not from voting)
 
+
'''
Bonus Kill the infidels:
+
Bonus Kill the infidels:'''
 
With this bonus there will be an option in the battlefield screen that allows the player to choose between normal and attack [[Fight Mode]].
 
With this bonus there will be an option in the battlefield screen that allows the player to choose between normal and attack [[Fight Mode]].
  
 
[[Category:General Information]]
 
[[Category:General Information]]

Revision as of 16:12, 17 February 2017

Dogmas are a set of bonuses that a Church leader can 'buy' by using Faith Points. These bonus may give extra abilities to Church Clergy or to followers and define the Church purpose and alignment. In order for those Dogmas to be available and work, the religious Headquarter needs to hold a Relic


Contents

Dogma Heal Thy Neighbor

The Bonuses of this Dogma aims to heal and cure other characters. All the Churches will have by default the BASE abilities to cure health and diseases, while the EXTENDED abilities should be earned.

Dogma Ora Et Labora

Dogma Meditate

Bonus Concentrate and Learn: The bonus helps characters train and study by decreasing the time spent for those on the Training Grounds and Academy

10% for each Faith Badge Level * Faith Level %

Bonus Meditate and Defend: With this bonus there will be an option in the battlefield screen that allows the player to choose between normal and defensive Fight Mode.

Dogma Hate The Infidels

Bonus Curse the infidels: With this bonus all followers of the chosen faith will suffer a 25% malus on their energy and glut recuperation rate (not from voting) Bonus Kill the infidels: With this bonus there will be an option in the battlefield screen that allows the player to choose between normal and attack Fight Mode.

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