Recovering Health
A player may recover health by:
- Using Herb And Honey Infusion;
- By recovering;
- By being Healed by a Religious Clergy Member;
- By buying and using a Elixir of Health.
 Using Herb and Honey Brew
When a character loses a battle, he falls to the ground unconscious and needs some time to recover health. After that period he may suffer a Bleeding wound or lose a point from his Attributes. The Character Energy Level will be set to 0 (0%) and the Hit Points will be set to 15 (15%).
The time for recovery depends on the character Constitution. At the end of the recovery process, Energy Points will be raised to 8 points (16%) and Health Points will be increased to 30 (30%).
If the players were dueling, Energy Points will be raised to 16 points (32%) and Health Points will be increased to 70 (70%).
The Recovery time may be shortened if the player receives Healing.
|Character Constitution||Needed Time (hours)|
 Losing an attribute
A recovering character has a chance to lose an attribute depending on his/her constitution. Chance goes from 1% (constitution 20) to 8% (Constitution 1). It is not possible to lose an attribute point if its value is 1.
Possible damages are:
- Muscle damage = -1 Strength
- Tendon damage = -1 Dexterity
- Blow to the head = -1 Intelligence
- Internal damage = -1 Constitution
- Scarring = -1 Charisma
 Bleeding Wound
At the end of recovery, the character has a chance that his wounds continue to bleed. This chance is related to Character Constitution.
 Being Healed by a Religious Clergy Member
 Purchasing Elixir of Health
Elixir of Health is a power-up that can be purchased for doubloons, that will restore 100% Health.