Difference between revisions of "Castle"
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==Inventory== | ==Inventory== | ||
You can see how much money and items are stored in the Castle stores and structure related events. | You can see how much money and items are stored in the Castle stores and structure related events. | ||
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+ | [[Category: InGame links]][[Category: ValkonToDo]] |
Revision as of 05:11, 27 October 2014
Contents |
The Castle
This fortified structure overlooks all the city and hosts the local Vassal. It represents the administrative center of the fief.
Bonuses
- 10% Bonus to defenders in case the Region is attacked
- 60 cents/day for each player that is alive and active in the last 48 hours in each region controlled by the castle. Money will be deposited into the castle treasure.
Public links
Offers to the Fiefdom
By using this function you can donate money or items to the Castle.
Buy a terrain
You can buy a terrain that you can cultivate.
Buy a house
You can buy a house in this city where you can rest and store your belongings.
Buy a shop
You can buy a shop and start an activity.
Message Boards
By selecting this function you will be able to view the Local and European news and jobs announcements.
Reserved Links
These functions are accessible only by the Vassal.
Reports
In this page you can access two reports:
- Property Report
- Resource Report
The Property Report
The Property Report will inform you about who is owning some property in the regions you control. This can be useful if you want to request some kind of Property tax.
The Resource Report
The Resource Report will inform you about the status of the resources in the Regions you control. If they are low or expired, it would be necessary to deny the access to the resources by law, and strengthen the surveillance.
Taxes
A Vassal can configure the Goods and Services Tax for each Region he controls and for the following classes of relationship:
- Citizen
- Neutral
- Friendly
- Allied
The Good and Services Tax is applied to every service or good is sold in a region like:
- Goods sold @ Market
- Properties
- Courses @ Academies or Training Grounds
- Rest @ Tavern
ecc.
The Distribution_Rule is applied to The Goods and Services Tax is then
Example
- Citizens tax is 0%
- Allied foreigners tax is 0%
- Friendly foreigners tax is 2%
- Neutral foreigners tax is 7%
- Distribution rule is 10% (castle), 90% (royal palace)
A bread is posted for sale for 4 silver coins.
- A citizen and allied foreigner will buy the bread for 4 silver coins.
- A friendly foreigner will buy the bread for 4.08 coins; government will cash .08 coins (castle = 0,008 sc and Castle = 0,0736 sc)
- A neutral foreigner will buy the bread for 4.28 coins; government will cash .28 coins (castle = 0,028 and royal palace = 0,2576)
- A Hostile foreigner won’t be able to use the market.
Laws
You can view and pass new laws. These laws will apply to all your controlled regions.
Announcements
You can publish Announcements that can be read only from residents of your controlled regions.
Assignments
You can view and assign roles in your controlled regions. Dismissing or assigning a government role will cost some Silver Coins. Resigning from role is free of charge. See Appoint/Removal Costs for details.
Kingdom Projects
You can start/monitor the creation of some structures in your controlled regions. A vassal can launch the following projects:
Rest
You can rest in your elegant bedrooms. For more details Resting.
Inventory
You can see how much money and items are stored in the Castle stores and structure related events.