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Difference between revisions of "Resting"
From Medieval Europe
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=Resting in ME= | =Resting in ME= | ||
− | Resting is a way to recuperate [[Your_Character#Energy|Energy]] | + | Resting is a way to recuperate [[Your_Character#Energy|Energy]]. The necessary time span to recuperate energy depends from the Rest Factor. The [[Basic Package Bonus]] increases the Rest Factor (thus speeding [[Your_Character#Energy|Energy]] recovery) by 100%. |
=The Rest Factor= | =The Rest Factor= | ||
Line 7: | Line 7: | ||
The Rest Factor depends on the following variables: | The Rest Factor depends on the following variables: | ||
− | * Structure Rest Factor | + | * Structure Rest Factor; |
− | * [[En_US_CharCreation#Constitution|Character constitution]] | + | * [[En_US_CharCreation#Constitution|Character constitution]]; |
− | * [[Your_Character#Glut_.28or_Satiety.29|Character Satiety]] | + | * [[Your_Character#Glut_.28or_Satiety.29|Character Satiety]]; |
− | + | [[File:Rest_Factor_-_1.png|400px]] | |
− | + | ||
− | = | + | =Structure Rest Factor= |
− | The Rest Factor is | + | The Structure Rest Factor (SRF) is a Rest Factor linked to the structure (or Pro Cart). The more prestigious the structure is, the higher the SRF is. |
− | + | = Rest Factor formula = | |
− | + | ||
− | |||
− | |||
− | |||
+ | The Rest Factor is computed as follows: | ||
− | + | Rest Factor = Structure Rest Factor * ( 100 - (( 10 - Constitution ) * 1.9 ) )/100 * ( 100 - (( 25 - Glut ) / 1.2 ))/100 ; | |
− | + | ||
− | + | = Structure Rest Factor Reference Table = | |
{|class='hor-minimalist-a' | {|class='hor-minimalist-a' | ||
Line 37: | Line 32: | ||
!Rest Factor | !Rest Factor | ||
!Rest Factor with Noble Bonus | !Rest Factor with Noble Bonus | ||
− | |||
− | |||
|- | |- | ||
|Native Village | |Native Village | ||
|0.3 | |0.3 | ||
|1.41 | |1.41 | ||
− | |2. | + | |2.82 |
− | + | ||
− | + | ||
|- | |- | ||
|Tavern, free rest | |Tavern, free rest | ||
|3 | |3 | ||
|2.24 | |2.24 | ||
− | | | + | |4.48 |
− | + | ||
− | + | ||
|- | |- | ||
|Hut | |Hut | ||
|1.2 | |1.2 | ||
|5.18 | |5.18 | ||
− | | | + | |10.36 |
− | + | ||
− | + | ||
|- | |- | ||
|Little wooden house | |Little wooden house | ||
|3 | |3 | ||
|6.22 | |6.22 | ||
− | | | + | |12.44 |
− | + | ||
− | + | ||
|- | |- | ||
|Tavern, paid rest | |Tavern, paid rest | ||
|3 | |3 | ||
|6.22 | |6.22 | ||
− | | | + | |12.44 |
− | + | ||
− | + | ||
|- | |- | ||
|Barracks | |Barracks | ||
|4.5 | |4.5 | ||
|6.74 | |6.74 | ||
− | | | + | |13.48 |
− | + | ||
− | + | ||
|- | |- | ||
|Religious Structure Level 4 | |Religious Structure Level 4 | ||
|4.5 | |4.5 | ||
|6.74 | |6.74 | ||
− | | | + | |13.48 |
− | + | ||
− | + | ||
|- | |- | ||
|Court | |Court | ||
|6 | |6 | ||
|7.14 | |7.14 | ||
− | | | + | |14.28 |
− | + | ||
− | + | ||
|- | |- | ||
|Big wooden house | |Big wooden house | ||
|7 | |7 | ||
|7.36 | |7.36 | ||
− | | | + | |14.72 |
− | + | ||
− | + | ||
|- | |- | ||
|Religious Structure Level 3 | |Religious Structure Level 3 | ||
|8 | |8 | ||
|7.56 | |7.56 | ||
− | |12 | + | |15.12 |
− | + | ||
− | + | ||
|- | |- | ||
|Little brick house | |Little brick house | ||
|14 | |14 | ||
|8.46 | |8.46 | ||
− | | | + | |16.92 |
− | + | ||
− | + | ||
|- | |- | ||
|Big brick house | |Big brick house | ||
|28 | |28 | ||
|9.72 | |9.72 | ||
− | | | + | |19.44 |
− | + | ||
− | + | ||
|- | |- | ||
|Castle | |Castle | ||
|30 | |30 | ||
|9.85 | |9.85 | ||
− | | | + | |19.7 |
− | + | ||
− | + | ||
|- | |- | ||
|Religious Structure Level 2 | |Religious Structure Level 2 | ||
|30 | |30 | ||
|9.85 | |9.85 | ||
− | | | + | |19.7 |
− | + | ||
− | + | ||
|- | |- | ||
|Villa | |Villa | ||
|56 | |56 | ||
|11.16 | |11.16 | ||
− | | | + | |22.32 |
− | + | ||
− | + | ||
|- | |- | ||
|Royal Palace | |Royal Palace | ||
|60 | |60 | ||
|11.32 | |11.32 | ||
− | | | + | |22.64 |
− | + | ||
− | + | ||
|- | |- | ||
|Religious Structure Level 1 | |Religious Structure Level 1 | ||
|60 | |60 | ||
|11.32 | |11.32 | ||
− | | | + | |22.64 |
− | + | ||
− | + | ||
|} | |} |
Revision as of 12:36, 28 August 2014
Contents |
Resting in ME
Resting is a way to recuperate Energy. The necessary time span to recuperate energy depends from the Rest Factor. The Basic Package Bonus increases the Rest Factor (thus speeding Energy recovery) by 100%.
The Rest Factor
The Rest Factor depends on the following variables:
- Structure Rest Factor;
- Character constitution;
- Character Satiety;
Structure Rest Factor
The Structure Rest Factor (SRF) is a Rest Factor linked to the structure (or Pro Cart). The more prestigious the structure is, the higher the SRF is.
Rest Factor formula
The Rest Factor is computed as follows:
Rest Factor = Structure Rest Factor * ( 100 - (( 10 - Constitution ) * 1.9 ) )/100 * ( 100 - (( 25 - Glut ) / 1.2 ))/100 ;
Structure Rest Factor Reference Table
Name | Structure Rest Level | Rest Factor | Rest Factor with Noble Bonus |
---|---|---|---|
Native Village | 0.3 | 1.41 | 2.82 |
Tavern, free rest | 3 | 2.24 | 4.48 |
Hut | 1.2 | 5.18 | 10.36 |
Little wooden house | 3 | 6.22 | 12.44 |
Tavern, paid rest | 3 | 6.22 | 12.44 |
Barracks | 4.5 | 6.74 | 13.48 |
Religious Structure Level 4 | 4.5 | 6.74 | 13.48 |
Court | 6 | 7.14 | 14.28 |
Big wooden house | 7 | 7.36 | 14.72 |
Religious Structure Level 3 | 8 | 7.56 | 15.12 |
Little brick house | 14 | 8.46 | 16.92 |
Big brick house | 28 | 9.72 | 19.44 |
Castle | 30 | 9.85 | 19.7 |
Religious Structure Level 2 | 30 | 9.85 | 19.7 |
Villa | 56 | 11.16 | 22.32 |
Royal Palace | 60 | 11.32 | 22.64 |
Religious Structure Level 1 | 60 | 11.32 | 22.64 |