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Difference between revisions of "Resting"
From Medieval Europe
(→Structure Rest Factor Reference Table) |
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=Resting in ME= | =Resting in ME= | ||
− | Resting is a way to recuperate [[Your_Character#Energy|Energy]]. The necessary time span to recuperate energy depends | + | Resting is a way to recuperate [[Your_Character#Energy|Energy]]. The necessary time span to recuperate energy depends on the Rest Factor. The [[Basic Package Bonus]] increases the Rest Factor (thus speeding [[Your_Character#Energy|Energy]] recovery) by 100%. |
=The Rest Factor= | =The Rest Factor= | ||
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* Structure Rest Factor; | * Structure Rest Factor; | ||
* [[En_US_CharCreation#Constitution|Character constitution]]; | * [[En_US_CharCreation#Constitution|Character constitution]]; | ||
− | * [[Your_Character#Glut_.28or_Satiety.29|Character | + | * [[Your_Character#Glut_.28or_Satiety.29|Character glut]]. |
[[File:Rest_Factor_-_1.png|400px]] | [[File:Rest_Factor_-_1.png|400px]] | ||
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− | (1) If your character's age is less than 90 days you may sleep in tavern for free but with Rest Factor equal to the paid rest. | + | (1) If your character's age is less than 90 days you may sleep in a tavern for free but with Rest Factor equal to the paid rest. |
[[Category: General Information]] | [[Category: General Information]] |
Latest revision as of 15:29, 19 October 2019
Contents |
[edit] Resting in ME
Resting is a way to recuperate Energy. The necessary time span to recuperate energy depends on the Rest Factor. The Basic Package Bonus increases the Rest Factor (thus speeding Energy recovery) by 100%.
[edit] The Rest Factor
The Rest Factor depends on the following variables:
- Structure Rest Factor;
- Character constitution;
- Character glut.
[edit] Structure Rest Factor
The Structure Rest Factor (SRF) is a Rest Factor linked to the structure (or Pro Cart). The more prestigious the structure is, the higher the SRF is.
[edit] Rest Factor formula
The Rest Factor is computed as follows:
Rest Factor = (Base_Rest_Factor ^ 0.2) * Structure_Rest_Factor * ( 100 - (( 10 - Constitution ) * 1.9 ) )/100 * ( 100 - (( 25 - Glut ) / 1.2 ))/100 ;
Where Base_Rest_Factor is:
- 5 for Professional Cart
- 1,8 for Free Tavern Rest and Native Village
- 5 for all other structures
[edit] Rest Factor Reference Table
Name | Base factor | Structure Rest Level | Rest Factor | Rest Factor with Basic Bonus |
---|---|---|---|---|
Royal Palace | 5 | 60 | 13,70 | 27,40 |
Holy See | 5 | 60 | 13,70 | 27,40 |
Villa | 5 | 56 | 13,51 | 27,03 |
Castle | 5 | 30 | 11,93 | 23,86 |
Cardinal Palace | 5 | 30 | 11,93 | 23,86 |
Big brick house | 5 | 28 | 11,76 | 23,53 |
Little brick house | 5 | 14 | 10,24 | 20,48 |
Bishop Palace | 5 | 8 | 9,16 | 18,31 |
Big wooden house | 5 | 7 | 8,92 | 17,83 |
Court | 5 | 6 | 8,65 | 17,29 |
Barracks | 5 | 4,5 | 8,16 | 16,32 |
Cathedral | 5 | 4,5 | 8,16 | 16,32 |
Little wooden house | 5 | 3 | 7,53 | 15,05 |
Tavern, paid rest | 5 | 3 | 7,53 | 15,05 |
Hut | 5 | 1,2 | 6,27 | 12,53 |
Tavern, free rest (1) | 1,8 | 3 | 2,71 | 5,42 |
Native Village | 1,8 | 1,8 | 2,45 | 4,89 |
Professional Cart | 5 | N/A | 6,04 | 12,08 |
(1) If your character's age is less than 90 days you may sleep in a tavern for free but with Rest Factor equal to the paid rest.