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Difference between revisions of "Resting"
From Medieval Europe
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=Resting in ME= | =Resting in ME= | ||
− | Resting is a way to recuperate [[Your_Character#Energy|Energy]]. The necessary time span to recuperate energy depends | + | Resting is a way to recuperate [[Your_Character#Energy|Energy]]. The necessary time span to recuperate energy depends on the Rest Factor. The [[Basic Package Bonus]] increases the Rest Factor (thus speeding [[Your_Character#Energy|Energy]] recovery) by 100%. |
=The Rest Factor= | =The Rest Factor= | ||
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* Structure Rest Factor; | * Structure Rest Factor; | ||
* [[En_US_CharCreation#Constitution|Character constitution]]; | * [[En_US_CharCreation#Constitution|Character constitution]]; | ||
− | * [[Your_Character#Glut_.28or_Satiety.29|Character | + | * [[Your_Character#Glut_.28or_Satiety.29|Character glut]]. |
[[File:Rest_Factor_-_1.png|400px]] | [[File:Rest_Factor_-_1.png|400px]] | ||
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The Rest Factor is computed as follows: | The Rest Factor is computed as follows: | ||
− | Rest Factor = | + | Rest Factor = (Base_Rest_Factor ^ 0.2) * Structure_Rest_Factor * ( 100 - (( 10 - Constitution ) * 1.9 ) )/100 * ( 100 - (( 25 - Glut ) / 1.2 ))/100 ; |
− | = | + | Where Base_Rest_Factor is: |
+ | |||
+ | * 5 for Professional Cart | ||
+ | * 1,8 for Free Tavern Rest and Native Village | ||
+ | * 5 for all other structures | ||
+ | |||
+ | = Rest Factor Reference Table = | ||
{|class='hor-minimalist-a' | {|class='hor-minimalist-a' | ||
|- | |- | ||
!Name | !Name | ||
+ | !Base factor | ||
!Structure Rest Level | !Structure Rest Level | ||
!Rest Factor | !Rest Factor | ||
− | !Rest Factor with | + | !Rest Factor with Basic Bonus |
|- | |- | ||
− | | | + | |Royal Palace |
− | | | + | |5 |
− | | | + | |60 |
− | | | + | |13,70 |
+ | |27,40 | ||
|- | |- | ||
− | | | + | |Holy See |
− | | | + | |5 |
− | | | + | |60 |
− | | | + | |13,70 |
+ | |27,40 | ||
|- | |- | ||
− | | | + | |Villa |
− | | | + | |5 |
− | | | + | |56 |
− | | | + | |13,51 |
+ | |27,03 | ||
|- | |- | ||
− | | | + | |Castle |
− | | | + | |5 |
− | | | + | |30 |
− | | | + | |11,93 |
+ | |23,86 | ||
|- | |- | ||
− | | | + | |Cardinal Palace |
− | | | + | |5 |
− | | | + | |30 |
− | | | + | |11,93 |
+ | |23,86 | ||
|- | |- | ||
− | | | + | |Big brick house |
− | | | + | |5 |
− | | | + | |28 |
− | | | + | |11,76 |
+ | |23,53 | ||
|- | |- | ||
− | | | + | |Little brick house |
− | | | + | |5 |
− | | | + | |14 |
− | | | + | |10,24 |
+ | |20,48 | ||
|- | |- | ||
− | | | + | |Bishop Palace |
− | | | + | |5 |
− | | | + | |8 |
− | | | + | |9,16 |
+ | |18,31 | ||
|- | |- | ||
|Big wooden house | |Big wooden house | ||
+ | |5 | ||
|7 | |7 | ||
− | | | + | |8,92 |
− | | | + | |17,83 |
|- | |- | ||
− | | | + | |Court |
− | | | + | |5 |
− | | | + | |6 |
− | | | + | |8,65 |
+ | |17,29 | ||
|- | |- | ||
− | | | + | |Barracks |
− | | | + | |5 |
− | |8 | + | |4,5 |
− | |16 | + | |8,16 |
+ | |16,32 | ||
|- | |- | ||
− | | | + | |Cathedral |
− | | | + | |5 |
− | | | + | |4,5 |
− | | | + | |8,16 |
+ | |16,32 | ||
|- | |- | ||
− | | | + | |Little wooden house |
− | | | + | |5 |
− | | | + | |3 |
− | | | + | |7,53 |
+ | |15,05 | ||
|- | |- | ||
− | | | + | |Tavern, paid rest |
− | | | + | |5 |
− | | | + | |3 |
− | | | + | |7,53 |
+ | |15,05 | ||
|- | |- | ||
− | | | + | |Hut |
− | | | + | |5 |
− | | | + | |1,2 |
− | | | + | |6,27 |
+ | |12,53 | ||
|- | |- | ||
− | | | + | |Tavern, free rest (1) |
− | | | + | |1,8 |
− | | | + | |3 |
− | | | + | |2,71 |
+ | |5,42 | ||
|- | |- | ||
− | | | + | |Native Village |
− | | | + | |1,8 |
− | | | + | |1,8 |
− | | | + | |2,45 |
+ | |4,89 | ||
+ | |- | ||
+ | |Professional Cart | ||
+ | |5 | ||
+ | |N/A | ||
+ | |6,04 | ||
+ | |12,08 | ||
+ | |- | ||
|} | |} | ||
+ | |||
+ | (1) If your character's age is less than 90 days you may sleep in a tavern for free but with Rest Factor equal to the paid rest. | ||
+ | |||
+ | [[Category: General Information]] |
Latest revision as of 15:29, 19 October 2019
Contents |
[edit] Resting in ME
Resting is a way to recuperate Energy. The necessary time span to recuperate energy depends on the Rest Factor. The Basic Package Bonus increases the Rest Factor (thus speeding Energy recovery) by 100%.
[edit] The Rest Factor
The Rest Factor depends on the following variables:
- Structure Rest Factor;
- Character constitution;
- Character glut.
[edit] Structure Rest Factor
The Structure Rest Factor (SRF) is a Rest Factor linked to the structure (or Pro Cart). The more prestigious the structure is, the higher the SRF is.
[edit] Rest Factor formula
The Rest Factor is computed as follows:
Rest Factor = (Base_Rest_Factor ^ 0.2) * Structure_Rest_Factor * ( 100 - (( 10 - Constitution ) * 1.9 ) )/100 * ( 100 - (( 25 - Glut ) / 1.2 ))/100 ;
Where Base_Rest_Factor is:
- 5 for Professional Cart
- 1,8 for Free Tavern Rest and Native Village
- 5 for all other structures
[edit] Rest Factor Reference Table
Name | Base factor | Structure Rest Level | Rest Factor | Rest Factor with Basic Bonus |
---|---|---|---|---|
Royal Palace | 5 | 60 | 13,70 | 27,40 |
Holy See | 5 | 60 | 13,70 | 27,40 |
Villa | 5 | 56 | 13,51 | 27,03 |
Castle | 5 | 30 | 11,93 | 23,86 |
Cardinal Palace | 5 | 30 | 11,93 | 23,86 |
Big brick house | 5 | 28 | 11,76 | 23,53 |
Little brick house | 5 | 14 | 10,24 | 20,48 |
Bishop Palace | 5 | 8 | 9,16 | 18,31 |
Big wooden house | 5 | 7 | 8,92 | 17,83 |
Court | 5 | 6 | 8,65 | 17,29 |
Barracks | 5 | 4,5 | 8,16 | 16,32 |
Cathedral | 5 | 4,5 | 8,16 | 16,32 |
Little wooden house | 5 | 3 | 7,53 | 15,05 |
Tavern, paid rest | 5 | 3 | 7,53 | 15,05 |
Hut | 5 | 1,2 | 6,27 | 12,53 |
Tavern, free rest (1) | 1,8 | 3 | 2,71 | 5,42 |
Native Village | 1,8 | 1,8 | 2,45 | 4,89 |
Professional Cart | 5 | N/A | 6,04 | 12,08 |
(1) If your character's age is less than 90 days you may sleep in a tavern for free but with Rest Factor equal to the paid rest.