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Automated Rest Bonus
From Medieval Europe
Contents |
Description
The Automated Rest bonus will make the character, when offline and after completing an action:
- Eat food until the maximum glut points specified by player has been reached;
- Rest after an action is finished accordingly to some conditions and rules.
Conditions
- The Player must be offline;
- The Player did not disable the automatism in his Account Panel.
The player can indeed disable the mechanism by selecting the option Disable automated Rest in his account panel:
Note: The option is disabled when the character logs in and enabled when the character logs out. If the player does not explicitly logs out (i.e closes the browser) the option automatic Rest will not be enabled.
Option Disabled in Account Panel | Character Offline | Character will feed and rest automaticly? |
---|---|---|
Yes | Yes | No |
Yes | No | No |
No | Yes | Yes |
No | No | No |
Eating food
The food will be sorted for glut points contribution in descending order. The food will be consumed until the food glut points contribution is < than the glut point remaining to reach 100% or the food is finished.
The following categories of food will be eaten if in the character inventory:
Sleeping
Once fed, the character will be put to sleep with the following rules:
- He should not have an action blocking in progress;
- He should own the Automated Rest Bonus;
- The flag Disable Automated Rest Must NOT be flagged.
Where the player will sleep?
Note: Conditions are checked starting from 1 to 4. If a condition is not fulfilled, the next one will be checked.
- If the character has a role and owns a government/religious structure, he will sleep in his controlled structure, if the conditions are fulfilled (he should be in the same region of the structure etc);
- If the character has a house, he will sleep in it, if the conditions are fulfilled;
- If the character has a supercart, he will sleep in the cart;
- If a tavern exists, the character will rest in the tavern for FREE
- If the player is in a independent region the character will rest in the native village
If none of the previous options are valid, the character will not be able to sleep.