Difference between revisions of "Shop"
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* [[En_US_Shops_Chef|The Inn]] | * [[En_US_Shops_Chef|The Inn]] | ||
* [[En_US_Shops_Blacksmith|The Blacksmith]] | * [[En_US_Shops_Blacksmith|The Blacksmith]] | ||
− | * [[ | + | * [[Carpenter|The Carpenter]] |
* [[en_US_Clothes|The Tailor]] | * [[en_US_Clothes|The Tailor]] | ||
* [[En_US_Shops_Herbalist|The Herbalist]] | * [[En_US_Shops_Herbalist|The Herbalist]] |
Revision as of 12:04, 30 November 2013
Contents |
Introduction
You can buy a shop license from the Castle or Small Village for about 400-500 silver coins (the price depends on your Charisma). A player can own only one shop.
There are seven different type of shops:
Shop Functions
A shop includes the following functions:
Functions VS Levels | Level 1 | Level 2 |
---|---|---|
Public functions | - | - |
Informations | Yes | Yes |
Private functions | - | - |
Manage (configure shop) | Yes | Yes |
Storage and events | Yes | Yes |
Construct objects | Yes | Yes |
Increase shop level | Yes | Yes |
Increase storage space | Yes | Yes |
Manage grants | No | Yes |
Sell your shop | Yes | Yes |
Buying your Shop
You can buy a shop c/o Castle or Small Village. The price of a shop depends on the Goods and Services Tax that the Vassal set.
Informations
In this page you can see an overview of the shop.
Manage (Configure shop)
In this page you can configure the following shop attributes:
- Your shop description
- A informative message (open/closing hours, prices etc)
- Your shop image, that will be seen in the informational page
Storage and events
You can see what's stored in the structure inventory and take/deposit items and see some events related to activities related to the structure.
Construct/Create objects
In this page you will see a list of craftable items:
Time to craft depends basically on:
- Your intelligence
- If you have the Worker Bonus
- The clothes you are wearing
Intelligence Bonus
The value of your intelligence attribute decreases the time needed to craft the items.
Worker Bonus
If you own the Worker Bonus the crafting time is decreased by 50%.
Clothes Bonus
Time needed to craft items may increase or decrease in relation on what the player is wearing:
Body Part | Nothing | Rags | Normal | Armor |
---|---|---|---|---|
Torso or Body | 30% | 0% | -7% | 10% |
Legs | 30% | 0% | -7% | 10% |
Feet | 10% | 0% | -3% | 0% |
Upgrading your shop
You can upgrade your shop by:
- Increase shop level
- Increase storage space
Increasing shop level
You can work on your shop to increase its level to the next.
Conditions
- Required items are in the shop storage
- Character has enough glut and energy
Expected lasting time
40 hours.
Time modifiers
- Character strength
- Bought bonuses: Worker
Queue applies?
No.
Required resources
- 6% Glut, 6% Energy per working hour
- 15 Iron pieces
- 45 Wood pieces
- a Work Hammer
Action Effects
- Shop level is increased to the next level.
Increasing storage space
You can increase your shop storage by working on it or (if the shop is level 2) ask someone to do it for you by posting a Job. Having more storage will allow you to hold more material and craft items that are very heavy, like the Stinking Poison and the Wooden Cart.
Conditions
- Required items are in the shop storage
- Character has enough glut and energy
Expected lasting time
12 hours.
Time modifiers
- Character strength
- Bought bonuses: Worker
Queue applies?
No.
Required resources
- 32% Glut, 36% Energy
- 15 Wood pieces
- 70 Bricks
- a Work_Hammer
Action Effects
- Shop storage is increased (250 Kg)
Level 2 Shop
A level 2 Shop enables the Grant functionality. The owner will then be able to assign the following profiles:
Sell your shop
You can sell your shop back to the Government.to the Land Register or to other player by Selling your Certificate of Ownership on the Market (see below for details).
Sell your shop on the market
Every shop owner owns a document (Certificate of Ownership) for each shops he bought. A shop owner will be able to sell this certificate on the market. This type of sale will not be taxed.
For selling successfully a property:
- Shop inventory must be empty
- Buyer must not already own a shop
- No pending jobs in the shop should exists at buy time
This checks will be done when a buyer tries to buy the Certificate of Ownership. If the sale is succesfull the Shop will be transfered to the new owner and the buyer, the seller and the Vassal will be informed about the ownership Transfer.