Notice something wrong, missing, or unsatisfactory? Feel free to fix it yourself, or contact Support

Difference between revisions of "Castle"

From Medieval Europe
Jump to: navigation, search
(Taxes)
(Offers to the Fiefdom)
Line 14: Line 14:
 
==Offers to the Fiefdom==
 
==Offers to the Fiefdom==
 
By using this function you can donate money or items to the Castle.
 
By using this function you can donate money or items to the Castle.
 +
 +
==Request tool==
 +
If your age is less than 30 days and you didn't request the free tool yet, you can get a free tool ([[Hoe]], [[Pickaxe]] etc.) here. You will not be able to send or sell this tool as it's private.
 +
 +
<div class='evidencebox'>
 +
Warning: please check with your Vassal or King before requesting a tool. They will tell you what is needed for the Kingdom.
 +
</div>
  
 
==Buy a terrain==
 
==Buy a terrain==

Revision as of 17:00, 12 March 2013

Contents

The Castle

This fortified structure overlooks all the city and hosts the local Vassal. It represents the administrative center of the fief.

Bonuses

  • 10% Bonus to defenders in case the Region is attacked
  • 60 cents/day for each player that is alive and active in the last 48 hours in each region controlled by the castle. Money will be deposited into the castle treasure.

Castle.PNG

Public links

Offers to the Fiefdom

By using this function you can donate money or items to the Castle.

Request tool

If your age is less than 30 days and you didn't request the free tool yet, you can get a free tool (Hoe, Pickaxe etc.) here. You will not be able to send or sell this tool as it's private.

Warning: please check with your Vassal or King before requesting a tool. They will tell you what is needed for the Kingdom.

Buy a terrain

You can buy a terrain that you can cultivate.

Buy a house

You can buy a house in this city where you can rest and store your belongings.

Buy a shop

You can buy a shop and start an activity.

Reserved Links

These functions are accessible only by the Vassal.

Reports

In this page you can access two reports:

  • Property Report
  • Resource Report

The Property Report

The Property Report will inform you about who is owning some property in the regions you control. This can be useful if you want to request some kind of Property tax.

Report-1.JPG

The Resource Report

The Resource Report will inform you about the status of the resources in the Regions you control. If they are low or expired, it would be necessary to deny the access to the resources by law, and strengthen the surveillance.

Report-2.JPG

Taxes

You can configure Sales Taxes for your controlled regions. Each sales at the market will make your castle gain a percentage of money.

Example

If you set the tax of BENEVENTO to 1%, A sale of 10 silver coins will bring one silver coin (gross) into treasure castle. At this one coin is applied a tax your King has set. If the King wants 80% of your taxes to be moved in the Royal Palace, then the castle will receive only 0.2 coins (2 copper coins).

You can set a sales tax for a region where a market does not exist. Obviously this tax won't be active until a market is built.

---

Castle-1.jpg

Laws

You can view and pass new laws. These laws will apply to all your controlled regions.

Announcements

You can publish Announcements that can be read only from residents of your controlled regions.

Assignments

You can view and assign roles in your controlled regions.

Kingdom Projects

You can start/monitor the creation of some structures in your controlled regions. A vassal can launch the following projects:

Rest

You can rest in your elegant bedrooms. For more details Resting.

Inventory

You can see how much money and items are stored in the Castle stores and structure related events.

Personal tools