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Placed in the Kingdom capital city, the Royal palace hosts the [[Regent]]. Here the Kingdom's future is decided, and foreign ambassadors and foreign delegations meet.
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Placed in the Kingdom capital city, the Royal palace host the [[Regent]]. Here the Kingdom's future is decided, and foreign ambassadors and foreign delegations meet.
 
=Public links=
 
=Public links=
  
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==The Throne Room==
 
==The Throne Room==
  
By selecting this function, you can enter the Throne Room. If the Kingdom does not have a Regent you can become the Regent by donating a certain sum of money and fulfill some requirements:
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By selecting this function, you can enter in the Throne Room. If the Kingdom does not have a Regent you can become the Regent by donating a certain sum of money and fullfill some requirements:
  
 
# Be at least 90 days old
 
# Be at least 90 days old
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===Declaring war===
 
===Declaring war===
  
A Regent of Kingdom A (Allied with Kingdoms B and C) may declare war to another Kingdom D (Allied with Kingdoms E and F).
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A Regent of Kingdom A (Allied with Kingdoms B and C) may declare war to another Kingdom D (Allied with Kingdoms E and F) by usign this function.  
  
 
[[File:Declaring-war-1.png|400px]]
 
[[File:Declaring-war-1.png|400px]]
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Conditions to launch a war are:
 
Conditions to launch a war are:
  
# Kingdom A must-have required funds in Royal Palace;
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# Kingdom A must have required funds in Royal Palace;
 
# Kingdom A and its allies are not currently engaged in any war;
 
# Kingdom A and its allies are not currently engaged in any war;
# Kingdom A and its allies have not been in a war in the last 48 hours;
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# Kingdom A was not in a war in the last 48 hours;
# Kingdom A should be HOSTILE to D for at least 48 hours;
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# Kingdom A should be HOSTILE to D;
 
# Kingdom D and its allies are not currently engaged in any war.
 
# Kingdom D and its allies are not currently engaged in any war.
  
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* Declaring war is a unilateral act and does not need to be confirmed;
 
* Declaring war is a unilateral act and does not need to be confirmed;
* When a war is declared, A, B, C, D, E, F may launch attacks but only after 48h from war declaration;
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* When a war is declared, A,B,C,D,E,F may launch attacks but only after 48h from war declaration;
* When a war is declared and until it is finished, Kingdoms cannot modify diplomacy relations.
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* When a war is declared and until is finished, Kingdoms involved in war cannot get Allies.
  
 
<u>Example</u>
 
<u>Example</u>
  
Kingdom A is allied with (B, C), D is allied with (E, F). A declares war to D.
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Kingdom A is allied with (B, C), D is allied with (E,F). A declares war to D.
  
 
* A,B,C,D,E,F are involved in the war;
 
* A,B,C,D,E,F are involved in the war;
 
* Diplomacy for A,B,C,D,E,F is locked until war finishes;
 
* Diplomacy for A,B,C,D,E,F is locked until war finishes;
* A,B,C,D,E,F may not modify diplomacy relations until war finishes;
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* A,B,C,D,E,F may not get new ally during the war, while other diplomatic changes are allowed;
 
* A,B,C,D,E,F may launch attacks after 48h from war declaration.
 
* A,B,C,D,E,F may launch attacks after 48h from war declaration.
  
 
<u>Example</u>
 
<u>Example</u>
  
During the war, B may exit from Alliance (A, B, C). This does not mean that B cannot be attacked, because is still involved in the war. Alliance (A, C) may not modify diplomacy relations until the War is finished.
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During the war, B may exits from Alliance (A,B,C). This does not mean that B cannot be attacked, because is still involved in the war. Alliance (A,C) may not get new Allies until the War is finished.
  
 
===Costs of a war===
 
===Costs of a war===
The cost for a Kingdom that declares war is '''3.000 silver coins''' just for declaration plus '''0.4 silver coin''' per citizen (older than “minimum age to fight” days and active in the last 48 hours) of attacking kingdoms (allies included).
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The cost for a Kingdom that declares a war is '''3.000 silver coins''' just for declaration plus '''a cost of 10 s.c. * days''' from beginning of war. The Kingdom that declares war and all its allies may launch attacks free of charge. The attacked Alliance will pay '''1.000 silver coins for each attack launched.'''.
  
 
<u>Example</u>
 
<u>Example</u>
  
Kingdom A (B, C) declares war to Kingdom D (E, F). Kingdom A has 50 citizens, Kingdom B 30 and Kingdom C 20.
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Kingdom A is allied with (B, C), D is allied with (E,F). A declares war to D.
  
Costs of war for Kingdom A will be:
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A spends 3.000 silver coins. A,B,C can launch attacks for free.
  
1st day: 3.000 sc
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* Cost for Kingdom A for a war of 5 days: 3000 + 10 + 20 + 30 + 40 = 3.100
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* Cost for Kingdom A for a war of 15 days: 3000 + 10 + 20 + 30 + 40 + … = 4.200
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* Cost for Kingdom A for a war of 30 days: 3000 + 10 + 20 + 30 + 40 = 7.650
  
2nd day = 0.4*100 = 40 sc
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D,E,F will spend 1.000 silver coins for each launched attack.
  
3rd day = 80 sc
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===Launching Attacks===
  
4th day = 120 sc
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When a war is declared, all the kingdoms engaged in war (in this case A,B,C,D,E,F) may launch attacks but only '''after 48h from war declaration''' have passed. When a war is declared it is possible to launch the following attacks: [[Conquering Region]] and [[Raiding Region]]. It is always possible to launch the [[Conquering Independent Region]] attack.
  
===Launching Attacks===
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[[File:wiki-war-2.jpg|400px]]
  
When a war is declared, all the kingdoms engaged in war (in this case A, B, C, D, E, F) may launch attacks but only '''after 48h from war declaration''' have passed. When a war is declared it is possible to launch the following attacks: [[Conquering Region]] and [[Raiding Region]]. It is always possible to launch the [[Conquering Independent Region]] attack.
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A Kingdom can launch an attack towards another Kingdom if they are involved in the same war and at least 48h has passed from declaration of war.
  
A Kingdom can launch an attack towards another Kingdom if they are involved in the same war and at least 48h has passed from the declaration of war.
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[[File:wiki-war-3.jpg|400px]]
  
For the Kingdom that declared war and its allies, launching an attack is free. For the defending kingdoms, it costs '''1000 silver coins per attack'''.
 
  
 
=== Joining a Battlefield ===
 
=== Joining a Battlefield ===
  
A soldier will be able to join a battlefield in ATTACK (Kingdom A (B, C) against Kingdom D (E, F)) if:
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A soldier SA will be able to join a battlefield (Kingdom A against Kingdom D) if:
  
# The soldier is born a citizen of Kingdom A or became a citizen of Kingdom A for more than 30 days;
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# SA is born a citizen of Kingdom A or changed Kingdom and became citizen of a Kingdom allied with A;
# The soldier is born a citizen of Kingdom B, C or became citizen of Kingdom B, C for more than 30 days
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# Kingdom A is hostile towards Kingdom D;
 
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The same logic applies for defense.
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===Ending a war===
 
===Ending a war===
  
''Note: The game will check if there are any open and unresolved battlefields. If there is an open battlefield that hasn't been resolved you will not be able to end the war until after.  This check should not count declared attacks without open battlefields.''  
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Only Kingdom that launched the war may end it by using the option in Royal Palace. War may end also if there is no sufficient money in the royal palace when the system will check and apply war costs daily. Any kingdoms involved in a war will not be able to declare a new one '''for two days'''.
  
A War may end for the following reasons:
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[[File:Wiki-war-4.png|400px]]
 
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# The Kingdom that launched the war may end it by using the option in Royal Palace;
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# There is not sufficient money in the royal palace when the system will check and apply war costs daily;
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# 21 days passed from the beginning of the war.
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  Points 2 and 3 are controlled by an action that starts every day at 18:20 Server Time.
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All the pending battles will be terminated.  Pending battles are those that have been declared, but no battlefield has opened up yet.
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Any kingdoms involved as the attackers in a war will not be able to declare a new one '''for 48 hours'''.  This does not apply to the defenders.
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== War Schedule ==
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[[File:War-schedule.png]]
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Note: Only the red portion of the graph matters.  The Green part is a space filler. 
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== Extended Rules ==
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*Kingdoms involved in a circle war (The same group of Kingdoms attacking/defending against each other over and over) is not allowed. Such wars will be ended by the administration.  All Kingdoms involved in such will be fined 10,000 silver.  Repeated offenses will have the regents banned. 
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*Defining a circle war: Kingdom A,B,C attacks Kingdom D,E,F.  The war ends, Kingdoms D,E,F turns around and attacks Kingdoms A,B,C.  Revenge, the war ends.  Kingdoms A,B,C declares war on D,E,F, and now we are in a circle.  It doesn't matter who among the alliance declares as the circle becomes complete rather quickly.
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*Kingdoms doing land exchanges should make a post on the forum (You may already have declared war) before the first attack for the region.  The post should be on the forums in RP - International »[English] Town Crier
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[https://rpforum.medieval-europe.eu/index.php?board=186.0]
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== Set Diplomacy Relations==
 
== Set Diplomacy Relations==
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===Give Access Permit===
 
===Give Access Permit===
  
A Regent can assign access permits to individuals. This will give them permission to enter the Kingdom even though there is a diplomatic agreement that does not allow access. The permit has a 24-hour validity and requires a [[Paper]] and a [[Wax Seal]].
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A Regent can assign access permits to individuals. This will give them permission to enter the Kingdom even though there is a diplomatic agreement that does not allow access. The permit has a 24 hour validity and requires a [[Paper]] and a [[Wax Seal]].
  
 
== Declare Kingdom Laws==
 
== Declare Kingdom Laws==
  
From this tab, the Regent may declare, modify, and cancel Kingdom Laws. For details and rules about declaring Laws check [[Rules for Writing Laws|here]]. A regent can edit a law before 72 hours from the last modification are passed. The law grace period will be 3 days starting from the last modification time.
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From this tab the Regent may declare, modify and cancel Kingdom Laws. For details and rules about declaring Laws check [[Rules for Writing Laws|here]]. A regent can edit a law before 72 hours from the last modification are passed. The law grace period will be 3 days starting from the last modification time.
  
 
== List Appointed Vassals ==
 
== List Appointed Vassals ==
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=== Appoint Vassals===
 
=== Appoint Vassals===
  
You can appoint a Vassal that will control a Castle and eventually some Regions. Dismissing or assigning a government role will cost some Silver Coins. Resigning from the role is free of charge. See [[Appoint/Removal Costs]] for details.
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You can appoint a Vassal that will control a Castle and eventually some Regions. Dismissing or assigning a government role will cost some Silver Coins. Resigning from role is free of charge. See [[Appoint/Removal Costs]] for details.
  
 
== Assign Noble and Royal Titles==
 
== Assign Noble and Royal Titles==
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The Tittles which can only be assigned to one person :
 
The Tittles which can only be assigned to one person :
 
* 1 [[Prince]]
 
* 1 [[Prince]]
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* 1 [[Marquis]]
 
The Tittles which can be assigned to more than one person ((Based on Castles number)) :
 
The Tittles which can be assigned to more than one person ((Based on Castles number)) :
 
* 1 [[Duke]]
 
* 1 [[Duke]]
* 1 [[Marquis]]
 
 
* 1 [[Count]]
 
* 1 [[Count]]
 
* 1 [[Viscount]]
 
* 1 [[Viscount]]
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The Regent with this function is able to list the Assigned Role Play Titles, Assign them and Revoke them. There is a limit on the number of assignments per structure:
 
The Regent with this function is able to list the Assigned Role Play Titles, Assign them and Revoke them. There is a limit on the number of assignments per structure:
  
* 1 [[Chancellor]]
 
 
* 1 [[Seneschal]]
 
* 1 [[Seneschal]]
 
* 1 [[Constable]]
 
* 1 [[Constable]]
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* 1 [[Chancellor]]
 
* 1 [[Chamberlain]]
 
* 1 [[Chamberlain]]
 
* 1 [[Treasurer]]  
 
* 1 [[Treasurer]]  
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* 3 [[Ambassadors]]
 
* 1 [[Chaplain]]
 
* 1 [[Chaplain]]
* 3 [[Ambassador]]s
 
  
 
== Configure Tax Distribution Rule==
 
== Configure Tax Distribution Rule==
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  '''Example 1:'''
 
  '''Example 1:'''
  House of level 1 is 360 s.c. Region of Orvieto set property tax for houses 0% for citizens. The distribution rule is 70% to the royal palace, 30% to the castle.
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  House of level 1 is 360 s.c. Region of Orvieto set property tax for houses 0% for citizens. Distribution rule is 70% to royalpalace, 30% to castle.
 
  A citizen will be able to buy the house for 360 s.c. Castle and Royal Palace will get 0 s.c.  
 
  A citizen will be able to buy the house for 360 s.c. Castle and Royal Palace will get 0 s.c.  
  
 
  '''Example 2:'''
 
  '''Example 2:'''
  House of level 1 is 360 s.c. Region of Orvieto set property tax for houses. 5% for citizens. The distribution rule is 70% to the royal palace, 30% to the castle.
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  House of level 1 is 360 s.c. Region of Orvieto set property tax for houses. 5% for citizens. Distribution rule is 70% to royalpalace, 30% to castle.
 
  A citizen will be able to buy the house for 378s.c. Royal Palace will get 12.6 s.c. and Castle 5.4 s.c.
 
  A citizen will be able to buy the house for 378s.c. Royal Palace will get 12.6 s.c. and Castle 5.4 s.c.
  
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===Announcements===
 
===Announcements===
  
A king can write an announcement. All citizens will be able to see the Announcements page after login. It's possible to edit the message up to 24 hours after the first publication.
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A king can write an announcement. All citizens will be able to see the Announcements page after login. It's possible to edit the message upto 24 hours after the first publication.
  
 
== Manage Kingdom Projects==
 
== Manage Kingdom Projects==
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== View Accountancy Reports==
 
== View Accountancy Reports==
  
The Regent can view some accountancy reports in the Royal Chancellery.
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The Regent can view some accountancy report in the Royal Chancellery.
  
 
===Kingdom Resources===
 
===Kingdom Resources===
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   60 cents/day * number of castles * each player that is alive and active in the last 48 hours in the Kingdom.  
 
   60 cents/day * number of castles * each player that is alive and active in the last 48 hours in the Kingdom.  
  
The money will be deposited into the Royal Palace Treasure.
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Money will be deposited into Royal Palace Treasure.
  
 
{{navBuildings}}
 
{{navBuildings}}
 
[[Category: Structures]]
 
[[Category: Structures]]

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