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A player may recover health by: | A player may recover health by: | ||
− | * Using [[Herb And Honey | + | * Using [[Herb And Honey Brew]]; |
* By recovering; | * By recovering; | ||
* By being Healed by a Religious Clergy Member; | * By being Healed by a Religious Clergy Member; | ||
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=Using Herb and Honey Brew= | =Using Herb and Honey Brew= | ||
− | [[Herb And Honey | + | [[Herb And Honey Brew]] is an item crafted by the [[Herbalist]]. |
=Recovering= | =Recovering= | ||
− | When a character loses a battle, | + | When a character loses a battle does not die, but falls to the ground unconscious and needs some time to recover health. |
The Character Energy Level will be set to '''0 (0%)''' and the Hit Points will be set to '''15 (15%)'''. | The Character Energy Level will be set to '''0 (0%)''' and the Hit Points will be set to '''15 (15%)'''. | ||
− | The time for recovery depends | + | The time for recovery depends from the character Constitution. At the end of the recovery process, Energy Points will be raised to '''8 points (16%''') and Health Points will be increased to '''30 (30%)'''. |
− | If the players | + | If the players was dueling, Energy Points will be raised to '''16 points (32%)''' and Health Points will be increased to '''70 (70%)'''. |
The Recovery time may be shortened if the player receives [[Cure_Health_Extended#Note_on_Recovery|Healing]]. | The Recovery time may be shortened if the player receives [[Cure_Health_Extended#Note_on_Recovery|Healing]]. | ||
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==Losing an attribute== | ==Losing an attribute== | ||
− | A recovering character has a chance to lose an attribute depending | + | A recovering character has a chance to lose an attribute depending from his/her constitution. Chance goes from 1% (constitution 20) to 8% (Constitution 1). It is not possible to lose an attribute point if its value is 1. |
Possible damages are: | Possible damages are: | ||
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==Bleeding Wound== | ==Bleeding Wound== | ||
− | At the end of recovery | + | At the end of recovery the character has a chance that his wounds continue to bleed. This chance is related to Character Constitution. |
= Being Healed by a Religious Clergy Member = | = Being Healed by a Religious Clergy Member = | ||
− | It is possible for a character to ask a Clergy member to have | + | It is possible for a character to ask a Clergy member to have heal restored. |
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= Purchasing Elixir of Health = | = Purchasing Elixir of Health = | ||
− | Elixir of Health is a power | + | Elixir of Health is a power up that can be purchased for doubloons, that will restore 100% Health. |
[[Category:General Information]] | [[Category:General Information]] |