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=Recovering Health= | =Recovering Health= | ||
− | + | In Medieval Europe there are three methods to recover health: | |
− | * Using [[Herb | + | * Using [[Herb and Honey Brew]] |
− | * By | + | * By Recovering |
− | * | + | * Being Healed by a Religious Clergy Member |
− | * | + | * Buying a [[Premium_Bonuses#Elixir_of_Health|Elixir of Health]] |
=Using Herb and Honey Brew= | =Using Herb and Honey Brew= | ||
− | [[Herb | + | [[Herb and Honey Brew]] is an item crafted by the [[Herbalist]]. |
=Recovering= | =Recovering= | ||
− | When a character loses a battle, | + | When a character loses a battle does not die, but falls to the ground unconscious and needs some time to recover health. |
− | The Character Energy Level will be set to '''0 | + | The Character Energy Level will be set to '''0''' and the Hit Points will be set to '''5'''. |
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+ | Recovering time will depends from the character Constitution. At the end of the recovery process, Energy Points and Hit Points will be increased by '''15%''' ('''70%''' if the battle was a Duel). | ||
{|class='hor-minimalist-a' | {|class='hor-minimalist-a' | ||
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|7,2 | |7,2 | ||
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==Losing an attribute== | ==Losing an attribute== | ||
− | A recovering character has a chance to lose an attribute depending | + | A recovering character has a chance to lose an attribute depending from his/her constitution. Chance goes from 1% (constitution 20) to 8% (Constitution 1). It is not possible to lose an attribute point if its value is 1. |
Possible damages are: | Possible damages are: | ||
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==Bleeding Wound== | ==Bleeding Wound== | ||
− | At the end of recovery | + | At the end of recovery the character has a chance that his wounds continue to bleed. This chance is related to Character Constitution. |
= Being Healed by a Religious Clergy Member = | = Being Healed by a Religious Clergy Member = | ||
− | It is possible for a character to ask a Clergy member to have | + | It is possible for a character to ask a Clergy member to have heal restored. |
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= Purchasing Elixir of Health = | = Purchasing Elixir of Health = | ||
− | Elixir of Health is a power | + | Elixir of Health is a power up that can be purchased for doubloons, that will restore 100% Health. |
[[Category:General Information]] | [[Category:General Information]] |