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Recovering Health
From Medieval Europe
Recovering Health
When a character loose a fight, he will lose consciousness and needs to recover health. His energy level to 0 and his health level is set to 1.
The character will be stun for some time:
time = ( 24 hours / char_constitution ^ 0.4 )
Health and energy will regenerates at the following rate:
Percentage for each hour = (char_constitution ^ 1,42) / 5
| Constitution | Time | Health for each hour | Total |
|---|---|---|---|
| 1 | 24,0 | 0,20 | 4,80 |
| 2 | 18,2 | 0,54 | 9,73 |
| 3 | 15,5 | 0,95 | 14,72 |
| 4 | 13,8 | 1,43 | 19,74 |
| 5 | 12,6 | 1,97 | 24,79 |
| 6 | 11,7 | 2,55 | 29,85 |
| 7 | 10,0 | 3,17 | 31,70 |
| 8 | 10,4 | 3,83 | 40,03 |
| 9 | 10,0 | 4,53 | 45,14 |
| 10 | 9,6 | 5,26 | 50,26 |
| 11 | 9,2 | 6,02 | 55,39 |
| 12 | 8,9 | 6,82 | 60,53 |
| 13 | 8,6 | 7,64 | 65,68 |
| 14 | 8,4 | 8,48 | 70,84 |
| 15 | 8,1 | 9,36 | 76,01 |
| 16 | 7,9 | 10,25 | 81,18 |
| 17 | 7,7 | 11,18 | 86,36 |
| 18 | 7,6 | 12,12 | 91,54 |
| 19 | 7,4 | 13,09 | 96,73 |
| 20 | 7,2 | 14,08 | 101,93 |