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Difference between revisions of "Recovering Health"
From Medieval Europe
(→Recovering Health) |
(→Recovering Health) |
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The character will be stun for some time: | The character will be stun for some time: | ||
− | <div class='normalbox'>time = ( 24 hours / char_constitution ^ 0.4 )</div> | + | <div class='normalbox'>'''time = ( 24 hours / char_constitution ^ 0.4 )'''</div> |
Health and energy will regenerates at the following rate: | Health and energy will regenerates at the following rate: | ||
− | <div class='normalbox'>Percentage for each hour = (char_constitution ^ 1,42) / 5</div> | + | <div class='normalbox'>'''Percentage for each hour = (char_constitution ^ 1,42) / 5'''</div> |
− | {|class=' | + | {|class='wikitable' |
|- | |- | ||
!Constitution | !Constitution | ||
!Time | !Time | ||
!Health for each hour | !Health for each hour | ||
− | |||
|- | |- | ||
|1 | |1 | ||
|24,0 | |24,0 | ||
|0,20 | |0,20 | ||
− | |||
|- | |- | ||
|2 | |2 | ||
|18,2 | |18,2 | ||
|0,54 | |0,54 | ||
− | |||
|- | |- | ||
|3 | |3 | ||
|15,5 | |15,5 | ||
|0,95 | |0,95 | ||
− | |||
|- | |- | ||
|4 | |4 | ||
|13,8 | |13,8 | ||
|1,43 | |1,43 | ||
− | |||
|- | |- | ||
|5 | |5 | ||
|12,6 | |12,6 | ||
|1,97 | |1,97 | ||
− | |||
|- | |- | ||
|6 | |6 | ||
|11,7 | |11,7 | ||
|2,55 | |2,55 | ||
− | |||
|- | |- | ||
|7 | |7 | ||
− | | | + | |11,0 |
|3,17 | |3,17 | ||
− | |||
|- | |- | ||
|8 | |8 | ||
|10,4 | |10,4 | ||
|3,83 | |3,83 | ||
− | |||
|- | |- | ||
|9 | |9 | ||
|10,0 | |10,0 | ||
|4,53 | |4,53 | ||
− | |||
|- | |- | ||
|10 | |10 | ||
|9,6 | |9,6 | ||
|5,26 | |5,26 | ||
− | |||
|- | |- | ||
|11 | |11 | ||
|9,2 | |9,2 | ||
|6,02 | |6,02 | ||
− | |||
|- | |- | ||
|12 | |12 | ||
|8,9 | |8,9 | ||
|6,82 | |6,82 | ||
− | |||
|- | |- | ||
|13 | |13 | ||
|8,6 | |8,6 | ||
|7,64 | |7,64 | ||
− | |||
|- | |- | ||
|14 | |14 | ||
|8,4 | |8,4 | ||
|8,48 | |8,48 | ||
− | |||
|- | |- | ||
|15 | |15 | ||
|8,1 | |8,1 | ||
|9,36 | |9,36 | ||
− | |||
|- | |- | ||
|16 | |16 | ||
|7,9 | |7,9 | ||
|10,25 | |10,25 | ||
− | |||
|- | |- | ||
|17 | |17 | ||
|7,7 | |7,7 | ||
|11,18 | |11,18 | ||
− | |||
|- | |- | ||
|18 | |18 | ||
|7,6 | |7,6 | ||
|12,12 | |12,12 | ||
− | |||
|- | |- | ||
|19 | |19 | ||
|7,4 | |7,4 | ||
|13,09 | |13,09 | ||
− | |||
|- | |- | ||
|20 | |20 | ||
|7,2 | |7,2 | ||
|14,08 | |14,08 | ||
− | |||
|- | |- | ||
| | | | ||
|} | |} |
Revision as of 06:02, 16 June 2012
Recovering Health
When a character loose a fight, he will lose consciousness and needs to recover health. His energy level to 0 and his health level is set to 1.
The character will be stun for some time:
time = ( 24 hours / char_constitution ^ 0.4 )
Health and energy will regenerates at the following rate:
Percentage for each hour = (char_constitution ^ 1,42) / 5
Constitution | Time | Health for each hour |
---|---|---|
1 | 24,0 | 0,20 |
2 | 18,2 | 0,54 |
3 | 15,5 | 0,95 |
4 | 13,8 | 1,43 |
5 | 12,6 | 1,97 |
6 | 11,7 | 2,55 |
7 | 11,0 | 3,17 |
8 | 10,4 | 3,83 |
9 | 10,0 | 4,53 |
10 | 9,6 | 5,26 |
11 | 9,2 | 6,02 |
12 | 8,9 | 6,82 |
13 | 8,6 | 7,64 |
14 | 8,4 | 8,48 |
15 | 8,1 | 9,36 |
16 | 7,9 | 10,25 |
17 | 7,7 | 11,18 |
18 | 7,6 | 12,12 |
19 | 7,4 | 13,09 |
20 | 7,2 | 14,08 |