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Difference between revisions of "Transporting Items"
From Medieval Europe
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Base Transportable weight = 100 - power(abs( strength - 20 ) ,1.3) Kg | Base Transportable weight = 100 - power(abs( strength - 20 ) ,1.3) Kg | ||
− | =How weight limit influences | + | =How weight limit influences gameplay?= |
==Picking up items== | ==Picking up items== | ||
− | A character will be able to pick | + | A character will be able to pick items until the Base Transportable Weight Limit is reached. |
== Moving == | == Moving == | ||
− | A character that for any reason is overloaded | + | A character that for any reason is overloaded gets a malus when traveling: |
− | * 10% of time for each 5 Kg in excess, when moving by land | + | * 10% of the time for each 5 Kg in excess, when moving by land |
− | * 10% of time for each 10 Kg in excess, when moving by sea | + | * 10% of the time for each 10 Kg in excess, when moving by sea |
== The cart == | == The cart == |
Latest revision as of 00:53, 21 October 2019
Contents |
[edit] Transporting items and weight limit
Weight limit is related to char strength:
Base Transportable weight = 100 - power(abs( strength - 20 ) ,1.3) Kg
[edit] How weight limit influences gameplay?
[edit] Picking up items
A character will be able to pick items until the Base Transportable Weight Limit is reached.
[edit] Moving
A character that for any reason is overloaded gets a malus when traveling:
- 10% of the time for each 5 Kg in excess, when moving by land
- 10% of the time for each 10 Kg in excess, when moving by sea
[edit] The cart
A character can raise his weight limits by acquiring a cart. There are three types of carts: