Difference between revisions of "House"
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− | + | Every ME citizen may own one or more houses by buying it at a Village or Castle. Owning a house is very important because then you can rest without spending money at the tavern and you can deposit some items so you can travel lighter and faster, especially if you do not have a role that comes with a public building that provides a bed and storage. House storing capacity and resting quality increase with the house dimension. | |
− | + | ||
− | Every ME citizen may own | + | |
==Buying a house== | ==Buying a house== | ||
− | As previously said you can buy a house c/o Castle or | + | As previously said you can buy a house c/o Castle or Village. The price of a house depends on its level and on the [[Castle#Taxes|Goods and Services Tax]]. |
+ | |||
+ | {|class='hor-minimalist-a' | ||
+ | |- | ||
+ | !House | ||
+ | !Name | ||
+ | !Base Rest Factor | ||
+ | !Base Price | ||
+ | !Storage capacity | ||
+ | |- | ||
+ | |[[File:House 1.jpg]] | ||
+ | |Hut | ||
+ | |1,2 | ||
+ | |360 | ||
+ | |300 kg | ||
+ | |- | ||
+ | |[[File:House 2.jpg]] | ||
+ | |Small wooden House | ||
+ | |3 | ||
+ | |1800 | ||
+ | |1200 kg | ||
+ | |- | ||
+ | |[[File:House 3.jpg]] | ||
+ | |Large wooden House | ||
+ | |7 | ||
+ | |4200 | ||
+ | |2800 kg | ||
+ | |- | ||
+ | |[[File:House 4.jpg]] | ||
+ | |Small Brick House | ||
+ | |14 | ||
+ | |8400 | ||
+ | |5600 kg | ||
+ | |- | ||
+ | |[[File:House 5.jpg]] | ||
+ | |Large Brick House | ||
+ | |28 | ||
+ | |16800 | ||
+ | |11200 kg | ||
+ | |- | ||
+ | |[[File:House 6.jpg]] | ||
+ | |Villa | ||
+ | |56 | ||
+ | |33600 | ||
+ | |22400 kg | ||
+ | |} | ||
+ | |||
+ | Base Price of the house gets affected by Taxes. | ||
==Inventory== | ==Inventory== | ||
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==Sell== | ==Sell== | ||
− | You can sell your house to the Government. | + | You can sell your house back to the Government. You will receive the following Silver Coins: |
− | = | + | Silver Coins = 80% * Base_price |
− | + | where Base Price is the structure price before Kingdom applied taxes. | |
− | == | + | ==Rest== |
− | You can | + | You can rest in your house by choosing this option. You will recuperate energy faster if you are satiated. The rest recuperating factor depends also on the house dimension/quality. See [http://wiki.medieval-europe.eu/index.php?title=Resting#The_Rest_Factor Rest Factor] for more on resting. |
Latest revision as of 19:46, 27 April 2020
Every ME citizen may own one or more houses by buying it at a Village or Castle. Owning a house is very important because then you can rest without spending money at the tavern and you can deposit some items so you can travel lighter and faster, especially if you do not have a role that comes with a public building that provides a bed and storage. House storing capacity and resting quality increase with the house dimension.
Contents |
[edit] Buying a house
As previously said you can buy a house c/o Castle or Village. The price of a house depends on its level and on the Goods and Services Tax.
Base Price of the house gets affected by Taxes.
[edit] Inventory
Choosing this option will let you see items stored in the house.
[edit] Sell
You can sell your house back to the Government. You will receive the following Silver Coins:
Silver Coins = 80% * Base_price
where Base Price is the structure price before Kingdom applied taxes.
[edit] Rest
You can rest in your house by choosing this option. You will recuperate energy faster if you are satiated. The rest recuperating factor depends also on the house dimension/quality. See Rest Factor for more on resting.