Notice something wrong, missing, or unsatisfactory? Feel free to fix it yourself, or contact Support

Difference between revisions of "Automated Rest Bonus"

From Medieval Europe
Jump to: navigation, search
m
 
(7 intermediate revisions by 2 users not shown)
Line 3: Line 3:
 
The Automated Rest bonus will make the character, when offline and after completing an action:
 
The Automated Rest bonus will make the character, when offline and after completing an action:
  
# Eat food
+
# Eat food until the maximum glut points specified by player has been reached;
# Rest after an action is finished accordingly to some conditions and rules
+
# Rest after an action is finished accordingly to some conditions and rules.
  
 
= Conditions =
 
= Conditions =
  
* The Player must be offline
+
# The Player must be offline;
* The Player did not disable the automatism in his Account Panel.
+
# The Player must not have disabled the automatism in his Account Panel;
 
+
# The Player must logout from game by pressing ''Logout''.
The player can indeed disable the mechanism by selecting the option ''Disable automated Rest'' in his account panel:
+
 
+
[File::automatedrest-1.png]
+
 
+
  Note: The option is disabled when the character logs in and enabled when the character logs out.
+
  If the player does not explicitly logs out (i.e closes the browser) the option automatic Rest will not be enabled.
+
  
 
{|class='hor-minimalist-a'
 
{|class='hor-minimalist-a'
Line 41: Line 35:
 
|-  
 
|-  
 
|}
 
|}
 +
 +
= Disabling the automated rest option =
 +
 +
The player can disable the automated rest option in the ''User Account Panel'':
 +
 +
[[File:bonus-automatedrest-1.png|400px]]
  
 
= Eating food =
 
= Eating food =
  
The food will be sorted for glut points contribution in descending order. The food will be consumed until the food glut points contribution is < than the glut point remaining to reach 100% or the food is finished.
+
Before resting, the character will eat automaticly some food to maximize rest. The Player can specify in the ''User Account Pane''l the '''Maximum Glut Points''' he wants to recuperate, therefore if the player specify 1 point, no food will be eaten.
 +
 
 +
The food will be sorted for Glut Points contribution in descending order. The food will be consumed until the food Glut Points contribution is < than the Maximum Glut Points specified in the ''User Account Panel'' or the food is finished.
  
 
The following categories of food will be eaten if in the character inventory:
 
The following categories of food will be eaten if in the character inventory:
  
* [[Bread]]
+
* [[Bread]];
* [[Meat Soup]]
+
* [[meat_soup|Meat Soup]];
* [[Fish Soup]]
+
* [[fish_soup|Fish Soup]];
* [[Mulberry Cake]]
+
* [[mulberry_cake|Mulberry Cake]];
* [[Cheese]]
+
* [[Cheese]].
  
 
= Sleeping =
 
= Sleeping =
  
Once fed, the character will be put to sleep with the following rules:
+
Once fed, the character will be put to sleep if the condition listed above are satisfied.
 +
The character will try to sleep with the following priorities:
  
* He should not have an action blocking in progress;
+
  Note: Conditions are checked starting from 1 to 5. If a condition is not fulfilled, the next one will be checked.
* He should own the Automated Rest Bonus;
+
* The flag Disable Automated Rest Must NOT be flagged.
+
  
==Where the player will sleep?==
+
# If the character has a role and owns a government/religious structure, he will sleep in his controlled structure;
 
+
# If the character has a house, he will sleep in it;
  Note: Conditions are checked starting from 1 to 4. If a condition is not fulfilled, the next one will be checked.
+
 
+
# If the character has a role and owns a government/religious structure, he will sleep in his controlled structure, if the conditions  are fulfilled (he should be in the same region of the structure etc);
+
# If the character has a house, he will sleep in it, if the conditions are fulfilled;
+
 
# If the character has a supercart, he will sleep in the cart;
 
# If the character has a supercart, he will sleep in the cart;
# If a tavern exists, the character will rest in the tavern for FREE
+
# If a tavern exists, the character will rest in the tavern for FREE;
# If the player is in a independent region the character will rest in the native village
+
# If the player is in a independent region the character will rest in the native village.
  
 
   If none of the previous options are valid, the character will not be able to sleep.
 
   If none of the previous options are valid, the character will not be able to sleep.
 +
 +
[[Category:General Information]][[Category: Paid Bonuses]][[Category: InGame links]]

Latest revision as of 13:13, 30 October 2016

Contents

[edit] Description

The Automated Rest bonus will make the character, when offline and after completing an action:

  1. Eat food until the maximum glut points specified by player has been reached;
  2. Rest after an action is finished accordingly to some conditions and rules.

[edit] Conditions

  1. The Player must be offline;
  2. The Player must not have disabled the automatism in his Account Panel;
  3. The Player must logout from game by pressing Logout.
Option Disabled in Account Panel Character Offline Character will feed and rest automaticly?
Yes Yes No
Yes No No
No Yes Yes
No No No

[edit] Disabling the automated rest option

The player can disable the automated rest option in the User Account Panel:

Bonus-automatedrest-1.png

[edit] Eating food

Before resting, the character will eat automaticly some food to maximize rest. The Player can specify in the User Account Panel the Maximum Glut Points he wants to recuperate, therefore if the player specify 1 point, no food will be eaten.

The food will be sorted for Glut Points contribution in descending order. The food will be consumed until the food Glut Points contribution is < than the Maximum Glut Points specified in the User Account Panel or the food is finished.

The following categories of food will be eaten if in the character inventory:

[edit] Sleeping

Once fed, the character will be put to sleep if the condition listed above are satisfied. The character will try to sleep with the following priorities:

  Note: Conditions are checked starting from 1 to 5. If a condition is not fulfilled, the next one will be checked.
  1. If the character has a role and owns a government/religious structure, he will sleep in his controlled structure;
  2. If the character has a house, he will sleep in it;
  3. If the character has a supercart, he will sleep in the cart;
  4. If a tavern exists, the character will rest in the tavern for FREE;
  5. If the player is in a independent region the character will rest in the native village.
  If none of the previous options are valid, the character will not be able to sleep.
Personal tools