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Difference between revisions of "Fields"

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(Action Effects)
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# Fields level is increased to 2.
 
# Fields level is increased to 2.
 
A level 2 field gets the 'grant' functionality and the owner can employ other players to seed and harvest.
 

Revision as of 15:11, 5 April 2013

Contents

Fields

In a conquered region, it is possible to buy a field from the Castle or from the Small Village.

Fields availability

Fields availability depends on region type:

Type Plain Hills Mountain
Capital 40 40 40
Non Capital 15 25 35

Costs

Terrain cost depends on:

  • Max available terrains
  • Free terrains
  • Carisma

Fertile Land

By owning a field, you will be able to purchase fertile farm land which will enable you to cultivate crops and herbs. In order to cultivate any crops, you will need to have seeds and sow them.

Land prices will rise as more people begin to purchase it. Therefore it is good to keep an eye on the current land value. Once your crops have grown, you will be prompted to harvest them to produce the crop.

Sowing

Once you have purchased your land, you should purchase a hoe as soon as possible as you will need this to plough your field and sow seeds.

Once you have sown your seeds, they will begin to grow. Ordinarily, it will take about 2 hours to plough your field and a further 10 hours to allow your crops to grow.

1. To sow a field you should deposit the seeds in the terrain inventory together with a Fertilizer
2. The time it takes to sow your seeds is determined by your strength
3. When you harvest you will get two seed.

Seeds

Seed Produced Items
Wheat Seed 4 Wheat bags, 10 Hay bales, 2 Wheat seeds
Medical Herbs Seed 10 Medical Herbs, 2 Medical Herb seeds
Cotton Seed 8 Cotton yarns, 2 Cotton seeds
Mulberry Seed 5 Mulberry leaves, 15 Mulberries, 2 Mulberry seed
Linen Seed 9 linen yarns, 2 linen seeds
Flower Seed 10 flowers, 2 flower seeds

Climate and Terrain type

There are no limitations on cultivations type, in each region everything can be cultivated. Production however can be affected in a positive or negative way depending on the region climate and terrain type:

Wheat Cotton Linen Medical Herb Mulberry Flowers
Land Type Cold Mild Warm/Hot Cold Mild Warm/Hot Cold Mild Warm/Hot Cold Mild Warm/Hot Cold Mild Warm/Hot Cold Mild Warm/Hot
Flat ,33x 1x ,67x ,33x ,67x 1x ,33x ,67x 1x ,33x 1x ,67x ,16x ,5x ,34x 0,67 1 0,5
Hilly ,25x ,75x .5x ,25x .5x ,75x ,25x .5x ,75x ,25x ,75x .5x ,25x ,75x .5x 0,5 1 0,34
Mountainous ,16x ,5x ,34x ,16x ,34x ,5x ,16x ,34x ,5x ,16x ,5x ,34x ,33x 1x ,67x 0,33 0,75 0,16

Increasing Field level to 2

You can work on your Field to increase its level to 2.

Conditions

  1. Required items are in the field storage
  2. Character has enough glut and energy

Expected lasting time

80 hours.

Time modifiers

  1. Character strength
  2. Bought bonuses: Worker

Queue applies?

No.

Required resources

  1. 6% Glut, 6% Energy per working hour
  2. 30 Iron pieces
  3. 80 Wood pieces
  4. a Work Hammer

Action Effects

  1. Fields level is increased to 2.
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