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Difference between revisions of "Recovering Health"
From Medieval Europe
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Health and energy will regenerates at the following rate: | Health and energy will regenerates at the following rate: | ||
− | <div class='normalbox'>Percentage for each hour = (char_constitution ^ 1, | + | <div class='normalbox'>Percentage for each hour = (char_constitution ^ 1,42) / 5</div> |
Revision as of 09:44, 19 March 2012
Recovering Health
When a character loose a fight, he will lose consciousness and needs to recover health. His energy level to 0 and his health level is set to 1.
The character will be stun for some time:
time = ( 24 hours / char_constitution ^ 0.4 )
Health and energy will regenerates at the following rate:
Percentage for each hour = (char_constitution ^ 1,42) / 5