Notice something wrong, missing, or unsatisfactory? Feel free to fix it yourself, or contact Support
Difference between revisions of "Parry"
From Medieval Europe
(Created page with "{{Skill |Image=File:Parry.png |Description=Parry your opponent hits with your weapon or shield. |Howtogain=Study Fight Techniques I at [[Training_grounds|Training Grou...") |
|||
(3 intermediate revisions by one user not shown) | |||
Line 2: | Line 2: | ||
|Image=[[File:Parry.png]] | |Image=[[File:Parry.png]] | ||
|Description=Parry your opponent hits with your weapon or shield. | |Description=Parry your opponent hits with your weapon or shield. | ||
− | |Howtogain=Study [[Fight Techniques I]] at [[ | + | |Howtogain=Study [[Fight Techniques I]] at [[Training_Grounds|Training Grounds]] |
|Increase=round(100-Skill proficiency)/130+0.2,2)% for every failed parry try | |Increase=round(100-Skill proficiency)/130+0.2,2)% for every failed parry try | ||
|Decrease=0.3% Daily | |Decrease=0.3% Daily | ||
}} | }} | ||
+ | |||
+ | The Skill parry gives to the character an additional defense option in battle. The skill parry is activated only the defender holds a weapon or a shield. | ||
+ | |||
+ | If an enemy successfully rolls to hit and the defender has the parry skills, he will have the following chance to parry the hit: | ||
+ | |||
+ | Chance to parry = Skill proficiency * 50% | ||
+ | |||
+ | The chance to parry can go from 0% to 50%. | ||
+ | |||
+ | If the player tries to parry the hit and fails, the proficiency will be increased by: | ||
+ | |||
+ | Delta Proficiency: round((100-skillproficiency)/130+0.2*failedparry,2) | ||
+ | |||
+ | If the players tries to parry and succeeds, the skill proficiency won’t increase. |
Latest revision as of 13:32, 25 July 2018
Description: | Parry your opponent hits with your weapon or shield. | |
How to gain it: | Study Fight Techniques I at Training Grounds | |
Increase: | round(100-Skill proficiency)/130+0.2,2)% for every failed parry try | |
Decrease: | 0.3% Daily |
The Skill parry gives to the character an additional defense option in battle. The skill parry is activated only the defender holds a weapon or a shield.
If an enemy successfully rolls to hit and the defender has the parry skills, he will have the following chance to parry the hit:
Chance to parry = Skill proficiency * 50%
The chance to parry can go from 0% to 50%.
If the player tries to parry the hit and fails, the proficiency will be increased by:
Delta Proficiency: round((100-skillproficiency)/130+0.2*failedparry,2)
If the players tries to parry and succeeds, the skill proficiency won’t increase.