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Difference between revisions of "Native Rebellions"

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(Created page with " =The Battlefield= =Number of rounds= =Bonuses and Maluses= =Aftermath=")
 
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Natives will try periodically (two times a month) to regain control of some regions.
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=How often can a rebellion starts?=
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Around two times a month.
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=How the chance to be attacked is computed?=
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All the regions that are not capitals and that belongs to a Kingdom can be selected to be attacked.
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For each regions a score will be computed and then the scores will be ordered. The region with higher score will be attacked by natives.
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==Step 1: Computing the attack chance==
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All regions are selected and for each one the engine will compute the score, for example
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  Kingdom of Albania - Arta: 3,4
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  Kingdom of Naples - Cosenza: 4,5
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  Kingdom of Milano - Brescia: 2,5
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==Step 2: Find out the region that have higher chance==
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  Cosenza: 4,5
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  Arta: 3,4
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  Brescia 2,5
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'''Cosenza will be attacked by natives.'''
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==Conditions that increase percentage==
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'''Kingdom is attacked'''
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If a Kingdom is attacked the chance that a region is attacked is decreased by a huge factor. Is therefore impossible that the Kingdom will be attacked by Natives.
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'''Distance from capital'''
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The chance that a region will be attacked by natives increases directly with its distance from the Kingdom Capital.
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'''Number of Kingdom residents present in Kingdom'''
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The chance that a region will be attacked by natives increases if there are a lot of Kingdom citizens that are outside the ingdom.
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'''Number and type of structures in region'''
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The chance that a region will be attacked by natives decreases if the region is developed (structures exists).
  
 
=The Battlefield=
 
=The Battlefield=

Revision as of 15:33, 21 December 2014

Natives will try periodically (two times a month) to regain control of some regions.

Contents

How often can a rebellion starts?

Around two times a month.

How the chance to be attacked is computed?

All the regions that are not capitals and that belongs to a Kingdom can be selected to be attacked. For each regions a score will be computed and then the scores will be ordered. The region with higher score will be attacked by natives.

Step 1: Computing the attack chance

All regions are selected and for each one the engine will compute the score, for example

  Kingdom of Albania - Arta: 3,4
  Kingdom of Naples - Cosenza: 4,5
  Kingdom of Milano - Brescia: 2,5

Step 2: Find out the region that have higher chance

  Cosenza: 4,5
  Arta: 3,4
  Brescia 2,5

Cosenza will be attacked by natives.

Conditions that increase percentage

Kingdom is attacked If a Kingdom is attacked the chance that a region is attacked is decreased by a huge factor. Is therefore impossible that the Kingdom will be attacked by Natives.

Distance from capital The chance that a region will be attacked by natives increases directly with its distance from the Kingdom Capital.

Number of Kingdom residents present in Kingdom The chance that a region will be attacked by natives increases if there are a lot of Kingdom citizens that are outside the ingdom.

Number and type of structures in region The chance that a region will be attacked by natives decreases if the region is developed (structures exists).

The Battlefield

Number of rounds

Bonuses and Maluses

Aftermath

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