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Editing Your Character
From Medieval Europe
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* Eating some kind of food | * Eating some kind of food | ||
− | == Glut (or | + | == Glut (or Satiety) == |
Glut measures how full the Character stomach is. | Glut measures how full the Character stomach is. | ||
− | === | + | ===Satiety and work=== |
− | Each action | + | Each action consumes energy in ME. If you do not have the ''''energy demand from'''' action, then that same action cannot be performed. |
+ | and it decreases for each and every action taken, depending on the difficulty of the task being taken. The ''''glut'''' can be recovered by eating [[Food]]. | ||
− | + | Also 10 satiety points are lost each day. If the satiety bar of the player is 0, 10 health points will be deducted each day. If the player's health goes down to 0, the Character is removed from the game. | |
− | + | ||
− | === | + | ===Satiety and resting=== |
− | + | Satiety measures how full the Character is and also influences the Rest Factor (RF). If the Character is not satiated, the RF will be lower than normal. If the bar is at 0, the Resting Factor will also be 0: this will prevent the Character from recovering the lost energy. | |
== Health == | == Health == |