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The Level 2 structure is the 'child structure' of the Head Quarter.
 
The Level 2 structure is the 'child structure' of the Head Quarter.
  
{|class='hor-minimalist-a'
+
* Universal Pagan Community => High Temple (owner: High Priest)
!Religion
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* Ancient Teological Church => Cardinal Palace (owner: [[Cardinal]])
!Edifice
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* New Order Teological Church => Cardinal Palace (owner: [[Cardinal]])
!Ordination
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|-
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|Teological Church
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|Cardinal's Palace
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|Cardinal
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|-
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|Patriarchal Church
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|Basilica
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|Mitropolith
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|-
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|Universal Pagan Community
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|Major Temple
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|High Priest
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|-
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|Norse Church
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|Hof
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|Gothi
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|-
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|Eastern Mystical Church
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|Mufti Palace
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|Mufti
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|-
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|}
+
  
[[File:Temples lvl2a.png]]
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[[File:Wiki-rel-9.jpg]]
  
 
==Public Functions==
 
==Public Functions==
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===Leave Religion===
 
===Leave Religion===
  
You can abandon your religion from your Character Panel. When you abandon your religion the following things will happen:
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With this function, it is possible for a character to Leave his current Religion and become an Atheist. If a character becomes Atheist will need to wait at least '''one month''' to be baptised again. The function is instantaneous and has the following effects:
  
 
* Character Faith Level goes to 0%;
 
* Character Faith Level goes to 0%;
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===Damage===
 
===Damage===
  
It is possible to damage a Religious structure or its building site. Functions won't work in a structure with a condition under 30%. A Character of Kingdom A cannot damage a Religious structure hosted in Kingdom B if Kingdom B is HOSTILE to Kingdom A.
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It is possible to damage a Religious structure or its building site. Functions won't work in a structure with a condition under 30%. A Character of Kingdom A cannot damage a Religious structure hosted in Kingdom B if Kingdom A is HOSTILE to Kingdom B.
  
 
====Conditions====
 
====Conditions====
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====Required resources====
 
====Required resources====
 +
  
 
* 12% Glut, 24% Energy per working session
 
* 12% Glut, 24% Energy per working session
 
* 1 wood piece, 1 iron piece in the structure inventory
 
* 1 wood piece, 1 iron piece in the structure inventory
* A working hammer must be hold
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* A working hammer musT be hold
  
 
====Action Effects====
 
====Action Effects====
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==Private Functions==
 
==Private Functions==
  
To be able to use private functions, the Structure owner '''will need to be properly dressed and hold specific tools''' in order to access the Religious Structure and perform duties. The equipment will be consumed every time a function is executed. For more details check [[Items_Consumption|here]].  The character will need also a Faith Point contribution of '''940 Faith Points'''.
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===Manage===
  
{|class='hor-minimalist-a'
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In this page you can configure some options or complete some actions.
|-
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!Body Part
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!Theological Church
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!Pagan Church
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!Patriarchal Church
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!Mystical Church
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!Norse Church
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|-
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|Head
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|Mitre
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|Pan Zva
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|Religious Headpiece (Patriarchal)
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|Religious Headpiece (Mystical)
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|Vendelhelm
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|-
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|Body
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|Cardinal Tunic
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|Hight Priest Tunic
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|Mitropolith Tunic
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|Mufti Tunic
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|Gothi Tunic
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|-
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|Right Hand
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|Crosier
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|Scepter
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|Mystical Axe (Patriarchal)
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|Mystical Axe (Mystical)
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|Golden circle
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|-
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|Feet
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|Shoes
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|Shoes
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|Shoes
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|Shoes
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|Shoes
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|-
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|}
+
  
===Transfer Faith Points===
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====Transfer Faith Points====
  
It is possible to transfer Faith Points to every structure of the same Church.
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Level 1, 2, 3 Religious structures can transfer Faith Points to a child structure:
  
[[File:rel2-d.png|border|300px]]
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[[File:rel2-b.png]]
  
====Conditions====
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=====Conditions=====
  
 
# Enough Faith points in the controlled structure
 
# Enough Faith points in the controlled structure
  
====Expected lasting time====
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=====Expected lasting time=====
  
 
Action is immediate.
 
Action is immediate.
  
====Required resources====
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=====Required resources=====
  
* Structure must have required FPs
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# X FPs
  
====Cost in Faith Points====
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=====Cost in Faith Points=====
  
     Faith points = 10% of transfered Faith Points
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     Faith points = 5% of transfered Faith Points
  
====Action Effects====
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=====Action Effects=====
  
 
Faith Points are transfered.
 
Faith Points are transfered.
  
===Manage Hierarchy===
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====Admonish a player====
  
With this function you can assign or revoke a Level 3 Religious Role for the Level 3 structures you built.
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A Cardinal (or equivalent role) will be able to admonish a Church Follower:
  
* Dismissing or assigning a government role will cost some Faith Points.
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[[File:Rel2-a.png]]
* It is not required that the character that will be assigned the Role gets Kingdom Citizenship.
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* Resigning from role is free of charge.  
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For other details, see [[Appoint/Removal Costs]]
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=====Conditions=====
  
''Assigning''
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# Enough Faith points in the controlled structure
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# Faith Level > 85%
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# Target player is a Church Follower
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# Target player does not have a running admonishment
  
[[File:Wiki-rel-3.jpg|border|300px]]
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=====Expected Time=====
  
''Revoking''
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About 6 hours.
  
[[File:Wiki-rel-2.jpg|border|300px]]
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=====Time modifiers=====
  
===Assign Role Play Titles===
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# Intelligence
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# Bought bonuses: Worker
  
A Religious Level 2 Role can Assign the following Role Play Titles:
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=====Queue applies?=====
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No.
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 +
=====Required resources=====
 +
 
 +
# 72% Glut, 100% energy
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# X FPs
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# One Scroll
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 +
=====Cost in Faith Points=====
 +
 
 +
    Faith points = 200 * f ( admonished char AFP level ) ^ 2  
 +
 
 +
Example: Admonishing a player with Accumulated Faith Point level 1 requires 200 Structure Faith Points (SFP).
 +
Action Effects
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 +
=====Effects=====
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 +
# Admonished won’t be able to access church structures for six weeks
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# -100% to FL
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# -50% to AFP and possible downgrade on Faith Level
 +
 
 +
===Manage Hierarchy===
 +
 
 +
With this function you can assign or revoke a Level 3 Religious Role for the Level 3 structures you built. Dismissing or assigning a government role will cost some Faith Points. Resigning from role is free of charge.  See [[Appoint/Removal Costs]] for details.
 +
 
 +
''Assigning''
 +
 
 +
[[File:Wiki-rel-3.jpg]]
 +
 
 +
''Revoking''
  
* 1 [[Inquisitor]]
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[[File:Wiki-rel-2.jpg]]
* 1 [[Almoner]]
+
  
 
===Manage Projects===
 
===Manage Projects===

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