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Editing FAQ - Frequently Asked Questions
From Medieval Europe
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== I can't register on the forum, why?== | == I can't register on the forum, why?== | ||
− | + | Registrations are disabled to avoid spam. To register, click on the Forum button (the one with the book) on the right menu. If you are not yet registered, a page will appear. Once there, press the button Register. When registered, you should receive an email with the forum username and password. If you didn't receive any such email, please try to recover the password using the Forum Resend Password function specifying the email address used in game registration: http://rpforum.medieval-europe.eu/index.php?action==reminder | |
== How can I validate my account?== | == How can I validate my account?== | ||
− | + | First go in to your account page (link Account on top-horizontal menu). If it says status: active, you don't have to do anything. | |
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If you need to validate your account: | If you need to validate your account: | ||
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== I would like to change my name, what can I do?== | == I would like to change my name, what can I do?== | ||
− | + | Due to the frequent requests to change the character name, these are the rules: | |
− | == | + | ===Costs=== |
+ | * Character name change is free of charge for the first 15 days (character age <= 15 days) | ||
+ | * After 15 days, a character name change costs 15 doubloons. | ||
− | + | ===What to do=== | |
+ | # If you need to pay 15 doubloons, send them to char Guglielmo Di Valenza. | ||
+ | # Open a ticket at [http://support.medieval-europe.eu support] specifying: | ||
− | + | * Old name | |
+ | * New name | ||
+ | * Paste the event (doubloons sent to Guglielmo Di Valenza) | ||
− | "To become | + | ===Name change Rules=== |
+ | |||
+ | * The new name should follow the naming convections (see [[En_US_CharCreation#Rules_for_choosing_a_name|Rules for choosing a name]]) | ||
+ | * The name change is registered in the character Biography, however, in case of a radical change name for a player older than one month, an announcement in the Town Crier Forum section is mandatory. | ||
+ | |||
+ | == I distributed wrongly my attributes, what can I do?== | ||
+ | |||
+ | You can use the function that you find in the Character Dashboard, if your character is younger than 30 days. If you already used the feature and made another mistake, you can open a ticket at [http://support.medieval-europe.eu support] specifying your character age and how you would like to distribute your attributes. The cost is 20 doubloons that should be sent to Guglielmo Di Valenza. This request can be made only if your character age is <= 60 days. | ||
+ | |||
+ | The last option is to open a ticket to kill your character, or let him die. | ||
+ | |||
+ | == There is no King in my kingdom, how do I become one?== | ||
+ | |||
+ | "That's a good question, it's important that the kingdoms become active as soon as possible. To become a king you will need to have a certain age, charisma and some coins (See [[En_US_royalpalace]] for details.) If you can gather that kind of money, and there is a vacant position, go for it!" | ||
== I have just started. What shall I do?== | == I have just started. What shall I do?== | ||
− | " | + | "You will have few coins, a hut and a free tool. Contact your king or vassal in order to get directions." |
== I bought a field, and a seed, how do I plant it?== | == I bought a field, and a seed, how do I plant it?== | ||
− | " | + | "Well, like in real life, you're going to need some tools - A hoe and a fertilizer are required to sow your field. To use the hoe, point over it and choose the ==Wear== feature. Seeds and fertilizer must be put in the Terrain storage." |
== Okay, where can I get a hoe?== | == Okay, where can I get a hoe?== | ||
− | " | + | "If your King/Vassal thinks you can help with cultivations, you can go to the castle and collect your free tool." |
− | == There is no food on the market, my character is going to die!== | + | == There is no bread/food on the market, my character is going to die!== |
− | " | + | "Medieval Europe has taken into consideration this possibility, and has put in place a system that allows users to obtain bread and little coin. This can be achieved by working in the prisons. You will receive some coind and waste very little glut and enetgy. You may want to consider being a baker yourself, and take advantage of the shortage and ever increasing demand. If in desperate need, you can vote for ME to get some glut." |
== What are the Red, Blue and Green bars for in the game?== | == What are the Red, Blue and Green bars for in the game?== | ||
"The Red bar represents your character's health. Health can be decreased through starvation and injury in combat. | "The Red bar represents your character's health. Health can be decreased through starvation and injury in combat. | ||
− | The Blue bar represents your character's energy. Energy is decreased whenever you perform an action. You can increase energy through rest, | + | The Blue bar represents your character's energy. Energy is decreased whenever you perform an action. You can increase energy through rest, or by eating some food. |
− | The Green bar represents your character's satiety. Satiety decreases through actions, and also by | + | The Green bar represents your character's satiety. Satiety decreases through actions, and also by 8% everyday. You can increase satiety by eating." |
== I tried to mine/ Chop wood, but it wouldn't let me, why?== | == I tried to mine/ Chop wood, but it wouldn't let me, why?== | ||
− | "You will need a pickaxe | + | "You will need a pickaxe to mine, and a hatchet to chop wood. You must select the ==Wear== function for the correct tool. Otherwise you will be unable to perform that action. " |
== I want to go away on holiday, but my character will die !== | == I want to go away on holiday, but my character will die !== | ||
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== How do I buy a hut, field, workshop or farm ?== | == How do I buy a hut, field, workshop or farm ?== | ||
− | "This can all be done by looking at the options available in the ==Castle== menu or trough the ==Small Village== structure. | + | "This can all be done by looking at the options available in the ==Castle== menu or trough the ==Small Village== structure. Animals can be bought if the region has them, you will see a structure." |
== How do I make money?== | == How do I make money?== | ||
− | + | "Producing goods to sell on the market is the main way of making money. Trading from city to city is another good option. Working in the church or prison is also a way to both make new money and gain a loaf of bread." | |
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− | + | ||
+ | <div class=='evidencebox'> | ||
+ | You can also vote Medieval Europe to gain coins, bread or energy. You can vote at most six toplists per day. | ||
+ | </div> | ||
== How do I buy new clothes?== | == How do I buy new clothes?== | ||
− | "Your city may have a tailor selling clothes in the Marketplace. Contact a tailor to buy some clothes. You may want to consider being a tailor to take advantage of market needs." | + | "Your city may have a tailor selling clothes in the Marketplace. There will be an exciting new dressing system coming later on, this will put the spotlight on the tailor profession. Contact a tailor to buy some clothes. You may want to consider being a tailor to take advantage of market needs." |
== I donated something by mistake, how do I get it back?== | == I donated something by mistake, how do I get it back?== | ||
− | "Unfortunately, the only option you have is to ask the person for it back and explain that you did it by accident. | + | "Unfortunately, the only option you have is to ask the person for it back and explain that you did it by accident. Most of the players are very kind hearted and welcoming, and this ''is'' the late dark ages, so I should expect them to respond warmly and with open arms. " |
== What is the "Condition" of my equipment?== | == What is the "Condition" of my equipment?== | ||
− | "This refers to the physical condition it is in currently, 100% being the best condition and 0% being broken. The attributes of the equipment, clothing or | + | "This refers to the physical condition it is in currently, 100% being the best condition and 0% being broken. The attributes of the equipment, clothing or armour, will decrease as the condition falls. The condition will fall through use in functions. |
== I started creating a hoe, but I pressed "cancel" because I wanted to make a hatchet instead, but my items have gone now!?== | == I started creating a hoe, but I pressed "cancel" because I wanted to make a hatchet instead, but my items have gone now!?== | ||
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== If you upgrade a workshop does the value increase?== | == If you upgrade a workshop does the value increase?== | ||
− | "Yes | + | "Yes because to craft some items (like the Wooden Cart) a big storage is neeeded. The shoop eventually can be sold on the market." |
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