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|Image=[[File:castle1.jpg|center]]
 
|Image=[[File:castle1.jpg|center]]
 
|Owner=[[Vassal]]
 
|Owner=[[Vassal]]
|Storage= 100.000 kg
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|Storage= 7500 kg
 
|RestFactor = 30
 
|RestFactor = 30
 
|Titles =  1 [[Prefect]], 1 [[Customs Officer]]<br>  2 [[Lord]]s, 4 [[Knight]]s.  
 
|Titles =  1 [[Prefect]], 1 [[Customs Officer]]<br>  2 [[Lord]]s, 4 [[Knight]]s.  
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This fortified structure overlooks all the city and hosts the local [[Vassal]]. It represents the administrative center of the fief.  
 
This fortified structure overlooks all the city and hosts the local [[Vassal]]. It represents the administrative center of the fief.  
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If the [[Regent]] did not assign a vassal of the castle, a vassal of the capital is considered a vassal of the castle.
  
 
=Bonuses=
 
=Bonuses=
  
 
* 10% Bonus to defenders in case the Region is attacked
 
* 10% Bonus to defenders in case the Region is attacked
* 60 cents/day for each player that is alive and active in the last 48 hours. Money will be deposited into the royalpalace treasure.
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* 60 cents/day for each player that is alive and active in the last 48 hours in each region controlled by the castle. Money will be deposited into the castle treasure.
 
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<u>Example:</u>
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Kingdom has 17 castle and 70 residents. only 60 residents have been active in the last 48 hours. Royal palace will received
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  17*60*0,60 silver coins = 612 silver coins
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=Public links=
 
=Public links=
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You can start/monitor the creation of some structures in your controlled regions. A vassal can launch the following projects:
 
You can start/monitor the creation of some structures in your controlled regions. A vassal can launch the following projects:
  
* [[Harbor]]
 
* [[Well]]
 
* [[Watch Tower]]
 
 
* [[Tavern]]
 
* [[Tavern]]
 
* [[Market]]
 
* [[Market]]
 
* [[Court]]
 
* [[Court]]
 
* [[Barracks and Prisons]]
 
* [[Barracks and Prisons]]
* [[Barracks and Prisons - Level 2]]
 
 
For further details see [[Kingdom (Community) Projects]]
 
For further details see [[Kingdom (Community) Projects]]
  

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