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(Initiative)
 
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=Battle Engine Explained=
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=Pages in progress=
  
==Definitions==
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* [[Instructions for Graphical Artists]]
 
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* [[Chat Rules]]
{|class='hor-minimalist-a'
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|-
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!Match
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!A complete fight between two characters. A match has n rounds.
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|-
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|Round
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|A round includes two turns, one for the attacker and one for defender
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|-
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|Turn
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|A turn may includes n (consecutive) attacks or none
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|-
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|}
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==How it works==
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==Initiative==
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Initiative (who will hit first) will be computed at every turn and will depend on the reach attribute of each character’s weapon. If the weapons have the same reach, the initiative will be computed randomly.
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  Initiative = f( WeaponReachAttacker, WeaponReachDefender)
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==Consecutive Hits==
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==Hit and Miss Chance==
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==The Critical Hit==
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==Bluntdamage and CuttingDamage==
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==How Final Damage is computed==
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==Bleed Damage==
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==Stunning an opponent==
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Latest revision as of 16:18, 29 September 2015

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