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=Building Structures (Kingdom Projects)=
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=Building Projects=
  
Some roles in ME can launch community projects aimed to build a structure in a region.  
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Some roles in ME can launch projects aimed to build a structure in a region. Each structure brings some functionality to the region, so the project mus tbe carefully planned. Multiple projects can be run at the same time, however parallelism will probably not be possible due to the high demand of resources.
Each structure brings some functionality to the region so the project must be carefully planned.
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== Launching a Project ==
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In the Royal Palace, Castle and in a Level 1, 2, 3 Religious structure, the owner can launch and monitor Building Projects.
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It is possible to launch a project by compiling the region where the building should be constructed. A check will be made and the response will be written in the screen.
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''Error: requirements are not satisfied:''
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[[File:Wiki-rel-4.jpg|400px]]
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''Requirements are satisfied and the cost of project launch are shown. In this example, if the button '''Launch''' is pressed, the system will check for the presence of the required faith points in the structure.''
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[[File:Wiki-rel-5.jpg|400px]]
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== Building Phases ==
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At the beginning the project will be in the state ''Resource Collection''. In this phase it is necessary to deposit goods in the Building Site storage. When the necessary amount has been deposited, the resources will be removed and the state will pass to ''Building'' so players can start to build the structure.
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== Monitoring Running Projects ==
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It is possible to monitor running projects. A King will be able to see the status report of all Government Building Projects in progress while a Vassal will see only the projects he manages.
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Same concept applies for the Church structures; the Church leader will be able to see the status report of ALL the projects of the Church, while the inferior levels will see only the projecs they manage.
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[[File:wiki-rel-6.jpg|400px]]
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== Canceling a Project ==
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It is possible to Cancel a project while it is in the Collecting Material Phase. The materials should be removed from the Building Site storage in order to Cancel the Project.
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== Completed Projects ==
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It is possible to see completed projects. A King will be able to see the status report of all Government Building completed Projects while a Vassal will see only the projects he manages.
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Same concept applies for the Church structures; the Church leader will be able to see the status report of ALL the projects of the Church, while the inferior levels will see only the projecs they manage.
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[[File:wiki-rel-7.jpg|400px]]
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=The Building Site=
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When a project is started, a new structure Building Site will be created in the target region (the structure will resemble a construction site). When the structure is completed it will be replaced by the finished structure. There are no restrictions on player citizenship, every player can participate and help building the structure.
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For more details see [[En_US_BuildingSite|The Building Site]].
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=List of available projects=
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{|class='hor-minimalist-a'
 
{|class='hor-minimalist-a'
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!Needed items
 
!Needed items
 
|-  
 
|-  
|[[Academy]]
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|Academy, level 1
 
|Study and improve attributes
 
|Study and improve attributes
|[[Regent]]
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|Regent
 
|4000
 
|4000
|2000 [[Wood Piece]]s, 1000 [[Iron Piece]]s, 2000 [[Stone Piece]]s
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|2000 wood_piece, 1000 iron_piece, 2000 stone_piece
 
|-  
 
|-  
|[[Training Grounds]]
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|Training Grounds, level 1
 
|Study and improve attributes
 
|Study and improve attributes
|[[Regent]]
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|Regent
 
|6000
 
|6000
|3000 [[Wood Piece]]s, 1500 [[Iron Piece]]s, 3000 [[Stone Piece]]s
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|3000 wood_piece, 1500 iron_piece, 3000 stone_piece
 
|-  
 
|-  
|[[Castle]]
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|Castle
 
|Assign a vassal to manage regions controlled by the cstle, get defense advantage, get moneys for each active resident
 
|Assign a vassal to manage regions controlled by the cstle, get defense advantage, get moneys for each active resident
|[[Regent]]
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|Regent
 
|2000
 
|2000
|1000 [[Brick]]s, 750 [[Wood Piece]]s, 1000 [[Stone Piece]]s
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|1000 brick, 750 wood_piece, 1000 stone_piece
 
|-  
 
|-  
|[[Court]]
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|Court
 
|Can judge and sentence offenders
 
|Can judge and sentence offenders
|[[Vassal]]
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|Vassal
 
|1000
 
|1000
|500 [[Brick]]s, 500 [[Wood Piece]]s, 500 [[Stone Piece]]s
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|500 brick, 500 wood_piece, 500 stone_piece
 
|-  
 
|-  
|[[Barracks and Prisons]]
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|Barracks
|Can imprison offenders, confiscate goods
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|Can imprison offenders
|[[Vassal]]
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|Vassal
 
|750
 
|750
|600 [[Brick]]s, 300 [[Wood Piece]]s, 300 [[Stone Piece]]s
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|600 brick, 300 wood_piece, 300 stone_piece
 
|-  
 
|-  
|[[Barracks and Prisons - Level 2]]
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|Market
|Can imprison offensers, lend armors and weapons
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|[[Vassal]]
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|375
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|300 [[Brick]]s, 150 [[Wood Piece]]s, 150 [[Stone Piece]]s
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|-
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|[[The Watch Tower|Watch Tower]]
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|Monitor Activities in adjacent regions
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|[[Vassal]]
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|300
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|400 [[Wood Piece]]s, 500 [[Stone Piece]]s
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|-
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|[[Market]]
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|Start commercial activities
 
|Start commercial activities
|[[Vassal]]
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|Vassal
 
|300
 
|300
|300 [[Wood Piece]]s, 200 [[Stone Piece]]s
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|300 wood_piece, 200 stone_piece
 
|-  
 
|-  
|[[Tavern]]
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|Tavern
 
|Get free rest, get income from paid rest
 
|Get free rest, get income from paid rest
|[[Vassal]]
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|Vassal
 
|200
 
|200
|100 [[Brick]]s, 200 [[Wood Piece]]s, 100 [[Stone Piece]]s
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|100 brick, 200 wood_piece, 100 stone_piece
 
|-  
 
|-  
|[[Harbor]]
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|Harbor
 
|Permits to leave and arrive by sea
 
|Permits to leave and arrive by sea
|[[Vassal]]
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|Vassal
 
|200
 
|200
|200 [[Wood Piece]]s, 50 [[Stone Piece]]s
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|200 wood_piece, 50 stone pieces
 
|-  
 
|-  
|[[Well]]
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|Church - Level 2 structure
|Water can be collected
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|[[Vassal]]
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|100
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|100 [[Brick]]s, 50 [[Sand Heap]]s, 50 [[Iron Piece]]s
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|-
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|{{NoBr|[[RS2|Church - Level 2 structure]]}}
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|Level 2 structure (under Head Quarter)
 
|Level 2 structure (under Head Quarter)
|[[Religious Leader]]
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|Church Leader
 
|1000
 
|1000
|350 [[Brick]]s, 80 [[Wood Piece]]s, 150 [[Stone Piece]]s, 80 [[Iron Piece]]s, x [[Faith Points]]
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|350 bricks, 80 wood, 150 stone, 80 iron
 
|-  
 
|-  
|{{NoBr|[[RS3|Church - Level 3 structure]]}}
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|Church - Level 3 structure
 
|Level 3 structure (under Level 2 structure)
 
|Level 3 structure (under Level 2 structure)
|Church - Level 2 ([[Cardinal]] or equivalent)
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|Church - Level 2 (Cardinal or equivalent)
 
|500
 
|500
|180 [[Brick]]s, 60 [[Wood Piece]]s, 120 [[Stone Piece]]s, 60 [[Iron Piece]]s, x [[Faith Points]]
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|180 bricks, 60 wood, 120 stone, 60 iron
 
|-  
 
|-  
|{{NoBr|[[RS4|Church - Level 4 structure]]
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|Church - Level 4 structure
 
|Level 4 structure (under Level 3 structure)
 
|Level 4 structure (under Level 3 structure)
|Church - Level 3 ([[Bishop]] or equivalent)
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|Church - Level 3 (Bishop or equivalent)
 
|250
 
|250
|50 [[Brick]]s, 300 [[Wood Piece]]s, 50 [[Stone Piece]]s, 25 [[Iron Piece]]s, x [[Faith Points]]
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|50 bricks, 300 wood, 50 stone, 25 iron
|-
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|}
 
|}
  
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=Launching a project=
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In the Royal Palace, Castle and in a Level 1, 2, 3 Religious structure, one can launch and monitor Building Projects.
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[[File:wiki-rel-4.jpg]]
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=The Building Site=
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When a project is started, a new structure Building Site will be created in the target region (the structure will resemble a construction site). When the structure is completed it will be replaced by the finished structure.
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There are no restrictions on player citizenship, every player can participate. Eventually a Regent/Vassal can post announcements to hire people in order to shorten needed time.
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==Public functions==
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===Inventory===
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Used for storing needed material for the construction. The construction site will have a very high storage capacity
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=== Build ===
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By clicking this link, and if the needed materials are in the inventory,  the players can collaborate to build the structure for some hours and contribute to reach the working hours target. As soon the project building starts, all the materials will be removed from the inventory. When the target  hours are reached, the structure will be ready.
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===Info===
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It will be possible to view general statistics on the building contribution.
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==Private functions ==
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===Manage===
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The Vassal will be able to set the hourly wage paid for working at the building site.
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=Inventory=
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Classical inventory screen, but the only available action is Deposit. Only the Owner of the structure will be able to take items.
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=Build=
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It will be possible to work for free for a maximum of 9 hours. Some slots for paid work of 3, 6 or 9 hours will be available if there is enough coins available in the structure.
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The action is blocking.
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# Required energy:'''10% per hour'''
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# Required glut: '''4% per hour'''
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# Time elapsed: depends by strength.
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Action can be cancelled. If action is cancelled, money will not be given to the player and the structure will be refunded.
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=Info=
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A page will be shown with some statistics. This page will be a memento to the players who built the structure.
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=Manage=
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By accessing this page, the Vassal will be able to :
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* Set the hourly wage. Players will have the possibility to work 3, 6 or 9 hours at the rate configured by the Vassal.
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* Change the structure name, until is being built.
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'''Example:'''
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Vassal sets hourly wage at 2 coins/hour. Vassal add to the structure inventory 1000 coins.
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The players will have:
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* 300, 3-hours slots.
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* 150, 6-hours slots
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* 100, 9-hours slots
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=Project end=
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When the hours target is reached, the building will be ready and an event will be published @ town crier:
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'''Example:'''
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''Kingdom of England has completed a project in York: Academy of St John.''
  
[[Category: General Information]]
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The Vassal will no more in control of the building and he must nominate the Drill Master or the Academy Director.

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