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Difference between revisions of "Cure Health Base"

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(Conditions)
(Conditions)
 
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* Healed and Healer should be in the same location of the Healer's Structure;
 
* Healed and Healer should be in the same location of the Healer's Structure;
 
* Healer should have at least 90% Faith;
 
* Healer should have at least 90% Faith;
* Healer should have at least 1 [[Medical_Kit|Medical Kit]].
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* Healer should have at least 1 [[Medical_Kit|Medical Kit]] in personal inventory.
 
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<div class='note'>Note: The medical kit should be in the Character Inventory and no more in the Structure</div>
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==Action Can be Canceled?==
 
==Action Can be Canceled?==

Latest revision as of 17:45, 5 March 2017

Contents

[edit] Cure Health Base

This Dogma Bonus will enable a Religion Level 4 Role to cure a Follower by using a Medical Kit. To cure a character, the character will need to click a link Cure Health that will appear in the following pages:

  • List of characters in Region
  • Public Profile

[edit] Conditions

  • Healer should hold in the right hand a Holy Book;
  • Healed and Healer must be member of the same Church;
  • Healer's Structure should have enough Faith Points;
  • Healed and Healer should be in the same location of the Healer's Structure;
  • Healer should have at least 90% Faith;
  • Healer should have at least 1 Medical Kit in personal inventory.

[edit] Action Can be Canceled?

Yes by the Healer or the Healed (Unless the Healed is in Recovery mode)

[edit] Costs

  • 50 FPs
  • 20% Energy, 20% Glut
  • 1 Medical Kit

[edit] Other

  • Duration: 2h
  • Worker Package Applies: Yes
  • Action Time is reduced by Healer's Intelligence

[edit] Effects

Restores character Health to max( current Health, Faith Level).

Example

  1. Guglielmo is a follower and has 39% Health and FL 70% => Health will go to 70%
  2. Guglielmo has 39% Health and FL 12% => Health will remain 39%
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