NPC
NPC stands for Non-player character, which are inhabitants of the world that are not controlled directly by players. Usually in role-playing games NPCs are fictional characters that belong to a plausible social group around a PC (Player Character), like family members, friends, servants, guards, etc.
With game update release 2.8.9 another type of NPC was first introduced. These are creatures who are not controlled by any player, but follow a coded behavior automatically.
NPCs travel the world like PCs and they interact with it to a limited extend, that is not fully disclosed by the game admins.
Small Rats
Rats are small vermin who move around the map and consume food that was placed on markets. They can be attacked and killed easily, which will make them respawn in their original region of birth.
Health | Strength | Dexterity | Intelligence | Constitution | Charisma | Respawn | Attackable | Damage | Maximum amount |
15 | 2 | 10 | 10 | 1 | 1 | 48 hours | yes | 1-3 | 10% of PCs |
Please note that rats are still reported to be buggy and may have a multitude of the Health Points they should have.