Difference between revisions of "Fields"
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m (moved En US Fields to Fields Cultivate Cultivating) |
Revision as of 11:10, 17 February 2013
Contents |
Fields
In a independent region it won’t be possible to cultivate terrains; in a conquered region, it will be possible to acquire a terrain from the castle or the Native Village. The number and the price of terrains will be limited and directly related to the region terrain type as follows:
Fertile Land
By owning a field, you will be able to purchase fertile farm land which will enable you to cultivate crops and herbs. In order to cultivate any crops, you will need to have seeds and sow them.
Land prices will rise as more people begin to purchase it. Therefore it is good to keep an eye on the current land value. Once your crops have grown, you will be prompted to harvest them to produce the crop.
Sowing
Once you have purchased your land, you should purchase a hoe as soon as possible as you will need this to plough your field and sow seeds.
Once you have sown your seeds, they will begin to grow. Ordinarily, it will take about 2 hours to plough your field and a further 10 hours to allow your crops to grow.
1. To sow a field you should deposit the seeds in the terrain inventory together with a Fertilizer
2. The time it takes to sow your seeds is determined by your strength
3. When you harvest you will get two seed.
Seeds
Seed | Produced Items |
---|---|
Wheat Seed | 4 Wheat bags, 10 Hay bales, 2 Wheat seeds |
Medical Herbs Seed | 10 Medical Herbs, 2 Medical Herb seeds |
Cotton Seed | 8 Cotton yarns, 2 Cotton seeds |
Mulberry Seed | 5 Mulberry leaves, 15 Mulberries, 2 Mulberry seed |
Linen Seed | 9 linen yarns, 2 linen seeds |
Flower Seed | 10 flowers, 2 flower seeds |
Climate and Terrain type
There are no limitations on cultivations type, in each region everything can be cultivated. Production however can be affected in a positive or negative way depending on the region climate and terrain type: