Notice something wrong, missing, or unsatisfactory? Feel free to fix it yourself, or contact Support

Difference between revisions of "Fields"

From Medieval Europe
Jump to: navigation, search
Line 18: Line 18:
  
 
<div class='normalbox'>
 
<div class='normalbox'>
  1. The time it takes to sow your seeds is determined by your '''strength'''.
+
1. The time it takes to sow your seeds is determined by your '''strength'''.
2. Ween you harvest you will get two seeds of the same type.
+
2. Ween you harvest you will get two seeds of the same type.
 
</div>
 
</div>
  

Revision as of 17:45, 30 November 2011

Contents

Fields

In a independent region it won’t be possible to cultivate terrains; in a conquered region, it will be possible to acquire a terrain from the castle or the Native Village. The number and the price of terrains will be limited and directly related to the region terrain type as follows:

Wiki terrainprices.JPG

Fertile Land

By owning a field, you will be able to purchase fertile farm land which will enable you to cultivate crops and herbs. In order to cultivate any crops, you will need to have seeds and sow them.

Land prices will rise as more people begin to purchase it. Therefore it is good to keep an eye on the current land value. Once your crops have grown, you will be prompted to harvest them to produce the crop.

Sowing

Once you have purchased your land, you should purchase a hoe as soon as possible as you will need this to plough your field and sow seeds. To sow a field you should deposit the seeds in the terrain inventory.

Once you have sown your seeds, they will begin to grow. Ordinarily, it will take about 2 hours to plough your field and a further 10 hours to allow your crops to grow.

Important Notes

1. The time it takes to sow your seeds is determined by your strength. 2. Ween you harvest you will get two seeds of the same type.

Seeds

Wiki seed production.JPG

Personal tools