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Difference between revisions of "Template:Item"

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Line 15: Line 15:
 
*Size
 
*Size
 
*Consumed — all item with this attribute automaticaly add to [[:Category:Tools]]
 
*Consumed — all item with this attribute automaticaly add to [[:Category:Tools]]
 +
*Effect
 +
 
For Weapon:
 
For Weapon:
 
*Damage — all item with this attribute automaticaly add to [[:Category:Weapon]]
 
*Damage — all item with this attribute automaticaly add to [[:Category:Weapon]]
Line 55: Line 57:
 
{{BaseRow|{{{Defense|}}}|Defense Bonus}}
 
{{BaseRow|{{{Defense|}}}|Defense Bonus}}
 
{{BaseRow|{{{Consumed|}}}|Consumed}}
 
{{BaseRow|{{{Consumed|}}}|Consumed}}
 +
{{BaseRow|{{{Effect|}}}|'''Effect'''}}
 
|}
 
|}
 
{{#if: {{{Critical|}}} | * *Min roll to hit-damage multiplier |}} [[Category:Items]] {{#if: {{{Glut|}}} | [[Category:Food]] |}} {{#if: {{{Damage|}}} | [[Category:Weapon]] |}} {{#if: {{{Defense|}}} | [[Category:Armor]] |}} {{#if: {{{Intoxication|}}} | [[Category:Drink]] |}} {{#if: {{{Consumed|}}} | [[Category:Tools]] |}} </includeonly>
 
{{#if: {{{Critical|}}} | * *Min roll to hit-damage multiplier |}} [[Category:Items]] {{#if: {{{Glut|}}} | [[Category:Food]] |}} {{#if: {{{Damage|}}} | [[Category:Weapon]] |}} {{#if: {{{Defense|}}} | [[Category:Armor]] |}} {{#if: {{{Intoxication|}}} | [[Category:Drink]] |}} {{#if: {{{Consumed|}}} | [[Category:Tools]] |}} </includeonly>

Revision as of 05:36, 20 October 2014

Base template to items. All pages with this template automaticaly add to Category:Items

Used fields:

  • Image — all item without this attribute automaticaly add to Category:ItemsNoImage
  • Description
  • Weight
  • Sex
  • WeightStood
  • Glut — all item with this attribute automaticaly add to Category:Food
  • Energy
  • Health
  • Intoxication — all item with this attribute automaticaly add to Category:Drink
  • Equipped
  • Size
  • Consumed — all item with this attribute automaticaly add to Category:Tools
  • Effect

For Weapon:

  • Damage — all item with this attribute automaticaly add to Category:Weapon
  • BluntDamage
  • CutDamage
  • BodyDamage
  • Reach
  • ArmorPenetration
  • Critical

For Armor:

  • Defense — all item with this attribute automaticaly add to Category:Armor
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