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Difference between revisions of "Temp"
From Medieval Europe
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− | == | + | =Battle Engine Explained= |
+ | |||
+ | ==Definitions== | ||
{|class='hor-minimalist-a' | {|class='hor-minimalist-a' | ||
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− | ! | + | !Match |
− | ! | + | !A complete fight between two characters. A match has n rounds. |
− | + | ||
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− | | | + | |Round |
− | | | + | |A round includes two turns, one for the attacker and one for defender |
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|- | |- | ||
− | | | + | |Turn |
− | | | + | |A turn may includes n (consecutive) attacks or none |
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|} | |} | ||
+ | |||
+ | ==How it works== | ||
+ | |||
+ | ==Initiative== | ||
+ | |||
+ | ==Consecutive Hits== | ||
+ | |||
+ | ==Hit and Miss Chance== | ||
+ | |||
+ | ==The Critical Hit== | ||
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+ | ==Bluntdamage and CuttingDamage== | ||
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+ | ==How Final Damage is computed== | ||
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+ | ==Bleed Damage== | ||
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+ | ==Stunning an opponent== |
Revision as of 09:45, 31 December 2013
Contents |
Battle Engine Explained
Definitions
Match | A complete fight between two characters. A match has n rounds. |
---|---|
Round | A round includes two turns, one for the attacker and one for defender |
Turn | A turn may includes n (consecutive) attacks or none |