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==Fight Badges==
+
=Battle Engine Explained=
 +
 
 +
==Definitions==
  
 
{|class='hor-minimalist-a'
 
{|class='hor-minimalist-a'
 
|-
 
|-
!Badge
+
!Match
!Name
+
!A complete fight between two characters. A match has n rounds.
!Requirements
+
 
|-  
 
|-  
|[[File:Badge_stat_fightstats_1.png]]
+
|Round
|Recruit
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|A round includes two turns, one for the attacker and one for defender
|10 Fights, at least 80% won fights
+
 
|-  
 
|-  
|[[File:Badge_stat_fightstats_2.png]]
+
|Turn
|Soldier
+
|A turn may includes n (consecutive) attacks or none
|75 Fights, at least 75% won fights
+
 
|-  
 
|-  
|[[File:Badge_stat_fightstats_3.png]]
 
|Veteran
 
|150 Fights, at least 70% won fights
 
|-
 
|[[File:Badge_stat_fightstats_4.png]]
 
|War Hero
 
|500 Fights, at least 65% won fights
 
|-
 
|[[File:Badge_stat_fightstats_5.png]]
 
|Champion
 
|1000 Fights, at least 60% won fights
 
 
|}
 
|}
 +
 +
==How it works==
 +
 +
==Initiative==
 +
 +
==Consecutive Hits==
 +
 +
==Hit and Miss Chance==
 +
 +
==The Critical Hit==
 +
 +
==Bluntdamage and CuttingDamage==
 +
 +
==How Final Damage is computed==
 +
 +
==Bleed Damage==
 +
 +
==Stunning an opponent==

Revision as of 09:45, 31 December 2013

Contents

Battle Engine Explained

Definitions

Match A complete fight between two characters. A match has n rounds.
Round A round includes two turns, one for the attacker and one for defender
Turn A turn may includes n (consecutive) attacks or none

How it works

Initiative

Consecutive Hits

Hit and Miss Chance

The Critical Hit

Bluntdamage and CuttingDamage

How Final Damage is computed

Bleed Damage

Stunning an opponent

Personal tools