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Difference between revisions of "Conquering Region"

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(Conquering a Region)
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A King can decide to conquer a Region owned by another Kingdom. It is possible to declare the Hostile Action ''Conquer Region'' through the Royal Chancellery.
 
A King can decide to conquer a Region owned by another Kingdom. It is possible to declare the Hostile Action ''Conquer Region'' through the Royal Chancellery.
  
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You may not declare any hostile action if the source or target node are already engaged in other war-related activities or Revolts, subsequently if the target city's government is unstable no war will happen.
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1. You may not declare any hostile action if the source or target node are already engaged in other war-related activity.
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2. You may not attack a Kingdom Region if the government is unstable
 
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Revision as of 16:15, 21 December 2011

Contents

Conquering a Region

A King can decide to conquer a Region owned by another Kingdom. It is possible to declare the Hostile Action Conquer Region through the Royal Chancellery.

1. You may not declare any hostile action if the source or target node are already engaged in other war-related activity. 2. You may not attack a Kingdom Region if the government is unstable

Declaring war cost

Declaring a war implies some logistic and recruiting costs. Costs for conquering a region will depends on the regions owned by the attacking and attacked region and from the region type (capital, with a castle, without a castle:

Description Attacker Kingdom Regions Attacked Kingdom Regions Royal Palace Castle Price Gain
Attacking a capital 100 1 1 1 82675 Dethrone King/controls all regions
Attacking a capital 100 50 1 1 42250 Dethrone King/controls all regions
Attacking a capital 100 80 1 1 17500 Dethrone King/controls all regions
Attacking a capital 1 100 1 1 0 Dethrone King/controls all regions
Attacking a capital 50 100 1 1 575 Dethrone King/controls all regions
Attacking a capital 80 100 1 1 1325 Dethrone King/controls all regions
Attacking a region with a castle 100 1 0 1 33175 Gets all regions controlled by castle
Attacking a region with a castle 100 50 0 1 17250 Gets all regions controlled by castle
Attacking a region with a castle 100 80 0 1 7500 Gets all regions controlled by castle
Attacking a region with a castle 1 100 0 1 0 Gets all regions controlled by castle
Attacking a region with a castle 50 100 0 1 75 Gets all regions controlled by castle
Attacking a region with a castle 80 100 0 1 825 Gets all regions controlled by castle
Attacking a region with a detached office 100 1 0 0 8425 Gets region
Attacking a region with a detached office 100 50 0 0 4750 Gets region
Attacking a region with a detached office 100 80 0 0 2500 Gets region
Attacking a region with a detached office 1 100 0 0 0 Gets region
Attacking a region with a detached office 50 100 0 0 0 Gets region
Attacking a region with a detached office 80 100 0 0 575 Gets region

Conquer – Timetable

A battlefield will appear in the attacked region after some time. It will be possible to travel directly in the battlefield and while there city structures won't be able to be accessed and characters will be protected from arrest. It will be possible to leave the battlefield by traveling to another city.

  • Declaration of war is known to the attacked King – t0
  • Creation of Battlefield – t0 + 48h
  • Battle Round 1 – t0 + 56h
  • Destruction of Battlefield – t0 + 60h

Conquering a Region without a Castle

Number of rounds will be: 1.

Defender bonus: none.

If a Kingdom A attacks a region without a Castle, the region will be linked directly to the Kingdom A Capital Region and controlled by the Capital Vassal. The King can then decide to donate the Region to a different Vassal.

Conquering a Region without a Castle

TBC

Conquering a Capital

TBC

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