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Difference between revisions of "Template:Item"
From Medieval Europe
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| − | <noinclude>Base template to items | + | <noinclude>Base template to items. All pages with this template automaticaly add to [[:Category:Items]] |
[[Category:Templates]] | [[Category:Templates]] | ||
| − | </noinclude> | + | |
| + | Used fields: | ||
| + | *Image — all item '''without''' this attribute automaticaly add to [[:Category:ItemsNoImage]] | ||
| + | *Description | ||
| + | *Requires | ||
| + | *Requiredstrength | ||
| + | *Wearfactor | ||
| + | *Weight | ||
| + | *Sex | ||
| + | *WeightStood | ||
| + | *Glut — all item with this attribute automaticaly add to [[:Category:Food]] | ||
| + | *Energy | ||
| + | *Health | ||
| + | *Intoxication — all item with this attribute automaticaly add to [[:Category:Drink]] | ||
| + | *Equipped | ||
| + | *Size | ||
| + | *Consumed — all item with this attribute automaticaly add to [[:Category:Tools]] | ||
| + | *Effect | ||
| + | |||
| + | For Weapon: | ||
| + | *Damage — all item with this attribute automaticaly add to [[:Category:Weapon]] | ||
| + | *BluntDamage | ||
| + | *CutDamage | ||
| + | *BodyDamage | ||
| + | *Reach | ||
| + | *ArmorPenetration | ||
| + | *Critical | ||
| + | |||
| + | For Armor: | ||
| + | * Defense — all item with this attribute automaticaly add to [[:Category:Armor]] | ||
| + | </noinclude><includeonly> | ||
{{#if: {{{Image|}}} | {{{Image}}} | [[Category:ItemsNoImage]] }} | {{#if: {{{Image|}}} | {{{Image}}} | [[Category:ItemsNoImage]] }} | ||
| − | {{{Description}}}<br style='clear:both'/> | + | {{{Description}}} |
| + | {{#if: {{{Sex|}}} | <br>This item only for '''{{{Sex}}}''' character! |}}<br style='clear:both'/> | ||
{|class='item-details' | {|class='item-details' | ||
| Line 11: | Line 42: | ||
!Value | !Value | ||
|- | |- | ||
| − | {{ | + | {{BaseRow|{{{Requires|}}}|Requires}} |
| − | {{ | + | {{BaseRow|{{{Requiredstrength|}}}|Required Strength}} |
| − | {{ | + | {{BaseRow|{{{Weight|}}}|Weight}} |
| − | {{ | + | {{BaseRow|{{{Wearfactor|}}}|Wear Factor}} |
| − | }} | + | {{BaseRow|{{{Sex|}}}|Sex}} |
| − | {{ | + | {{BaseRow|{{{WeightStood|}}}|Weight Stood}} |
| − | {{ | + | {{BaseRow|{{{Glut|}}}|Glut Restored}} |
| − | {{ | + | {{BaseRow|{{{Energy|}}}|Energy Restored}} |
| − | {{ | + | {{BaseRow|{{{Health|}}}|Health Restored}} |
| − | }} | + | {{BaseRow|{{{Intoxication|}}}|Intoxication Level}} |
| + | {{BaseRow|{{{Equipped|}}}|Equipped}} | ||
| + | {{BaseRow|{{{Size|}}}|Size}} | ||
| + | {{BaseRow|{{{Damage|}}}|Damage (min — max)}} | ||
| + | {{BaseRow|{{{BluntDamage|}}}|Blunt damage}} | ||
| + | {{BaseRow|{{{CutDamage|}}}|Cut Damage}} | ||
| + | {{BaseRow|{{{BodyDamage|}}}|Body Damage}} | ||
| + | {{BaseRow|{{{Reach|}}}|Reach}} | ||
| + | {{BaseRow|{{{ArmorPenetration|}}}|Armor Penetration}} | ||
| + | {{BaseRow|{{{Critical|}}}|Critical*}} | ||
| + | {{BaseRow|{{{Defense|}}}|Defense Bonus}} | ||
| + | {{BaseRow|{{{Consumed|}}}|Consumed}} | ||
| + | {{BaseRow|{{{Effect|}}}|Effect}} | ||
|} | |} | ||
| + | {{#if: {{{Critical|}}} | * *Min roll to hit-damage multiplier |}} [[Category:Items]] {{#if: {{{Glut|}}} | [[Category:Food]] |}} {{#if: {{{Damage|}}} | [[Category:Weapon]] |}} {{#if: {{{Defense|}}} | [[Category:Armor]] |}} {{#if: {{{Intoxication|}}} | [[Category:Drink]] |}} {{#if: {{{Consumed|}}} | [[Category:Tools]] |}} </includeonly> | ||
Latest revision as of 14:43, 17 September 2018
Base template to items. All pages with this template automaticaly add to Category:Items
Used fields:
- Image — all item without this attribute automaticaly add to Category:ItemsNoImage
- Description
- Requires
- Requiredstrength
- Wearfactor
- Weight
- Sex
- WeightStood
- Glut — all item with this attribute automaticaly add to Category:Food
- Energy
- Health
- Intoxication — all item with this attribute automaticaly add to Category:Drink
- Equipped
- Size
- Consumed — all item with this attribute automaticaly add to Category:Tools
- Effect
For Weapon:
- Damage — all item with this attribute automaticaly add to Category:Weapon
- BluntDamage
- CutDamage
- BodyDamage
- Reach
- ArmorPenetration
- Critical
For Armor:
- Defense — all item with this attribute automaticaly add to Category:Armor