Difference between revisions of "Religious Structure level 4"
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===Request Initiation=== | ===Request Initiation=== | ||
− | + | ||
+ | In order to join a religion, a player can request to be baptized/initiated by selecting the function Initiation c/o the Parish Church (or equivalent). | ||
+ | |||
+ | ====Conditions==== | ||
+ | |||
+ | # Both player must have adequate levels of glut and energy | ||
+ | # At least a usable Chalice with condition >= 25% should be in the Parish Church/Temple storage | ||
+ | # At least x faith points should be ‘stored’ into the Parish Church (or equivalent) | ||
+ | # The character to be initiated must be an atheist or a follower of another religion for at least 90 days | ||
+ | # Priest must have a Faith Level of at least 75% | ||
+ | # Priest must be in the region where the religious structure is | ||
+ | # Priest must be available (not busy doing other tasks) | ||
+ | # Priest must be ‘available’ for officiating religious functions (selectable options through manage screen) | ||
+ | |||
+ | Initiation will block for some time both the Initiated player and the religious officer. | ||
+ | |||
+ | ====Expected lasting time==== | ||
+ | |||
+ | 2,5 hours | ||
+ | |||
+ | ====Time modifiers==== | ||
+ | |||
+ | * Intelligence of priest/cleric | ||
+ | * Bought bonuses by priest/cleric (worker) | ||
+ | |||
+ | ====Working Queues applies?==== | ||
+ | No. | ||
+ | |||
+ | ====Required resources==== | ||
+ | |||
+ | |||
+ | # 5 Glut, 5 Energy per hour | ||
+ | # At least one Chalice in the inventory with quality >= 25%. | ||
+ | # x FPs | ||
+ | |||
+ | ====Cost in FPs==== | ||
+ | |||
+ | FPs = f( church followers, parish churches/sacred altars ) | ||
+ | |||
+ | ====Action Effects==== | ||
+ | |||
+ | # The Faith Level stat of the ‘Initiated’ player will be set to a start value of 30%. | ||
+ | # The Church and Religion attributes will be assigned | ||
+ | # The basin will be consumed (25%) | ||
+ | # The FPs of the structure where the function happens will be consumed | ||
+ | # The Initiation stats of the officer will be increased | ||
+ | # The Initiation stats of the structure will be increased | ||
===Purchase Items=== | ===Purchase Items=== |
Revision as of 16:16, 1 October 2012
Contents[hide] |
The Religious Level 4 Structure
The Level 2 structure is the 'child structure' of the Head Quarter.
- Universal Pagan Community => Sacred Shrne (owner: Basileus)
- Ancient Teological Church => Parish Church (owner: Cleric)
- New Order Teological Church => Parish Church (owner: Cleric)
Public Functions
Info
The info functions show some informations on the structure.
- Description: If it has been provided, a brief description of the structure.
- Owner: the Controller of the structure is shown.
- Instructive message: a message set by the owner is shown.
Donate
By using this function you can make offers to the structure by depositing some items.
Pray
By praying you can raise your Faith Level, Accumulated Faith Points and the Church Faith Points. For further details see Praying.
Request Initiation
In order to join a religion, a player can request to be baptized/initiated by selecting the function Initiation c/o the Parish Church (or equivalent).
Conditions
- Both player must have adequate levels of glut and energy
- At least a usable Chalice with condition >= 25% should be in the Parish Church/Temple storage
- At least x faith points should be ‘stored’ into the Parish Church (or equivalent)
- The character to be initiated must be an atheist or a follower of another religion for at least 90 days
- Priest must have a Faith Level of at least 75%
- Priest must be in the region where the religious structure is
- Priest must be available (not busy doing other tasks)
- Priest must be ‘available’ for officiating religious functions (selectable options through manage screen)
Initiation will block for some time both the Initiated player and the religious officer.
Expected lasting time
2,5 hours
Time modifiers
- Intelligence of priest/cleric
- Bought bonuses by priest/cleric (worker)
Working Queues applies?
No.
Required resources
- 5 Glut, 5 Energy per hour
- At least one Chalice in the inventory with quality >= 25%.
- x FPs
Cost in FPs
FPs = f( church followers, parish churches/sacred altars )
Action Effects
- The Faith Level stat of the ‘Initiated’ player will be set to a start value of 30%.
- The Church and Religion attributes will be assigned
- The basin will be consumed (25%)
- The FPs of the structure where the function happens will be consumed
- The Initiation stats of the officer will be increased
- The Initiation stats of the structure will be increased
Purchase Items
[TBC]
Donate coins
[TBC]
Private Functions
Manage
[TBC]
Craft Church Items
[TBC]
Configuring Prices
[TBC]
Inventory
You can see what's stored in the structure inventory and take/deposit items.
Rest
The structure owner can rest in the Royal Palace. For further details, see Resting.