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Difference between revisions of "Template:Item"

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Line 5: Line 5:
 
*Image — all item '''without''' this attribute automaticaly add to [[:Category:ItemsNoImage]]
 
*Image — all item '''without''' this attribute automaticaly add to [[:Category:ItemsNoImage]]
 
*Description
 
*Description
 +
*Requires
 +
*Requiredstrength
 +
*Wearfactor
 
*Weight
 
*Weight
 
*Sex
 
*Sex
Line 39: Line 42:
 
!Value
 
!Value
 
|-
 
|-
 +
{{BaseRow|{{{Requires|}}}|Requires}}
 +
{{BaseRow|{{{Requiredstrength|}}}|Required Strength}}
 
{{BaseRow|{{{Weight|}}}|Weight}}
 
{{BaseRow|{{{Weight|}}}|Weight}}
 +
{{BaseRow|{{{Wearfactor|}}}|Wear Factor}}
 
{{BaseRow|{{{Sex|}}}|Sex}}
 
{{BaseRow|{{{Sex|}}}|Sex}}
 
{{BaseRow|{{{WeightStood|}}}|Weight Stood}}
 
{{BaseRow|{{{WeightStood|}}}|Weight Stood}}
Line 57: Line 63:
 
{{BaseRow|{{{Defense|}}}|Defense Bonus}}
 
{{BaseRow|{{{Defense|}}}|Defense Bonus}}
 
{{BaseRow|{{{Consumed|}}}|Consumed}}
 
{{BaseRow|{{{Consumed|}}}|Consumed}}
{{BaseRow|{{{Effect|}}}|'''Effect'''}}
+
{{BaseRow|{{{Effect|}}}|Effect}}
 
|}
 
|}
 
{{#if: {{{Critical|}}} | * *Min roll to hit-damage multiplier |}} [[Category:Items]] {{#if: {{{Glut|}}} | [[Category:Food]] |}} {{#if: {{{Damage|}}} | [[Category:Weapon]] |}} {{#if: {{{Defense|}}} | [[Category:Armor]] |}} {{#if: {{{Intoxication|}}} | [[Category:Drink]] |}} {{#if: {{{Consumed|}}} | [[Category:Tools]] |}} </includeonly>
 
{{#if: {{{Critical|}}} | * *Min roll to hit-damage multiplier |}} [[Category:Items]] {{#if: {{{Glut|}}} | [[Category:Food]] |}} {{#if: {{{Damage|}}} | [[Category:Weapon]] |}} {{#if: {{{Defense|}}} | [[Category:Armor]] |}} {{#if: {{{Intoxication|}}} | [[Category:Drink]] |}} {{#if: {{{Consumed|}}} | [[Category:Tools]] |}} </includeonly>

Latest revision as of 14:43, 17 September 2018

Base template to items. All pages with this template automaticaly add to Category:Items

Used fields:

  • Image — all item without this attribute automaticaly add to Category:ItemsNoImage
  • Description
  • Requires
  • Requiredstrength
  • Wearfactor
  • Weight
  • Sex
  • WeightStood
  • Glut — all item with this attribute automaticaly add to Category:Food
  • Energy
  • Health
  • Intoxication — all item with this attribute automaticaly add to Category:Drink
  • Equipped
  • Size
  • Consumed — all item with this attribute automaticaly add to Category:Tools
  • Effect

For Weapon:

  • Damage — all item with this attribute automaticaly add to Category:Weapon
  • BluntDamage
  • CutDamage
  • BodyDamage
  • Reach
  • ArmorPenetration
  • Critical

For Armor:

  • Defense — all item with this attribute automaticaly add to Category:Armor
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