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Difference between revisions of "Cure Disease Base"
From Medieval Europe
(Created page with "=Cure Disease Base= This Dogma Bonus will enable a Religion Level 4 Role to cure Follower From a Disease by using the proper Item. Health can be restored too if the Healer h...") |
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* Healed must be diseased | * Healed must be diseased | ||
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+ | <div class='note'>Note: The required item and/or the medical kit should be in the Character Inventory and no more in the Structure</div> | ||
==Action Can be Canceled?== | ==Action Can be Canceled?== |
Revision as of 13:50, 29 June 2016
Contents |
Cure Disease Base
This Dogma Bonus will enable a Religion Level 4 Role to cure Follower From a Disease by using the proper Item. Health can be restored too if the Healer has a medical Kit.
To cure a character, the character will need to click a link Cure Disease that will appear in the following pages:
- List of characters in Region
- Public Profile
Conditions
- Healed and Healer must be member of the same Church;
- Healer's Structure should have enough Faith Points;
- Healed and Healer should be in the same location of the Healer's Structure;
- Healer should have at least 90% Faith;
- Healer should have the correct item to cure the Disease
- Healed must be diseased
Note: The required item and/or the medical kit should be in the Character Inventory and no more in the Structure
Action Can be Canceled?
Yes:
- Healer can cancel at any time;
- Healer cannot cancel if he's imprisoned
Costs
- 50 FPs
- 20% Energy, 20% Glut
- Item for curing the Disease
- 1 Medical Kit (optional)
Other
- Duration: 2h
- Worker Package Applies: Yes
- Action Time is reduced by Healer's Intelligence
Effects
- Cure Disease
- Restores Health (if the Priest has a Medical Kit) to max( Healed current HP, Faith Level)