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Difference between revisions of "Traveling"

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(Traveling by land)
(Traveling by sea)
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==Traveling by sea==
 
==Traveling by sea==
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To access a Sea region from Land the region must have an Harbor. When traveling by sea, it will be possible to move only between adjacent regions even with a ''Clearance Permit''. It will be possible to land only where an harbor exists.
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Standard travel time between Sea regions is 1 hour.
  
 
==Maluses==
 
==Maluses==

Revision as of 00:31, 25 December 2011

Contents

Traveling in Medieval Europe

The Map

You can travel in Medieval Europe with the use of the Map

Traveling by land

Movements are possible only between adjacent regions. Premium accounts or characters with a Clearance permit will be able to use the Fast-track Net and so moving between non-adjacent regions.

The standard travel time to move from one region to the adjacent one will be 1 hour. Time can be increased depending on the two regions terrain type:

From To Time x 1h
Flat Flat 1x
Flat Hilly 1,2x
Flat Mountainous 1,5x
Hilly Flat 1,2x
Hilly Hilly 1,4x
Hilly Mountainous 1,7x
Mountainous Flat 1,5x
Mountainous Hilly 1,7x
Mountainous Mountainous 2x

Traveling by sea

To access a Sea region from Land the region must have an Harbor. When traveling by sea, it will be possible to move only between adjacent regions even with a Clearance Permit. It will be possible to land only where an harbor exists.

Standard travel time between Sea regions is 1 hour.

Maluses

Shoes

Weight

Energy and Glut

Bonuses

The Horse

Renting a Ship

The Permit and the Fast Track

The Noble Status

Personal tools