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Difference between revisions of "Transporting Items"
From Medieval Europe
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+ | =How weight limit influences game play?= | ||
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+ | ==Picking up items== | ||
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+ | A character will be able to pick item until the carried weight overload the 170% limit. If a character can transport 75 Kg, he will be able to pick items until the carried weight is 128 Kg. | ||
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+ | == Moving == | ||
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+ | A character that for any reason is overloaded, gets a malus when traveling: | ||
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+ | * 10% of time for each 5 Kg in excess, when moving by land | ||
+ | * 10% of time for each 10 Kg in excess, when moving by sea |
Revision as of 15:57, 9 December 2011
Contents |
Transporting items
In version 2.0, a weight carrying limit has been introduced. The limit depends on the strength and constitution of the character:
Strength | Constitution | Transportable Weight (Kg) |
---|---|---|
1 | 1 | 75,0 |
7 | 7 | 75,0 |
10 | 10 | 100,0 |
15 | 15 | 150,0 |
20 | 20 | 200,0 |
How weight limit influences game play?
Picking up items
A character will be able to pick item until the carried weight overload the 170% limit. If a character can transport 75 Kg, he will be able to pick items until the carried weight is 128 Kg.
Moving
A character that for any reason is overloaded, gets a malus when traveling:
- 10% of time for each 5 Kg in excess, when moving by land
- 10% of time for each 10 Kg in excess, when moving by sea